Enthusiasts have been pushing the limits of silicon for as long as microprocessors have existed. Early overclocking endeavors involved soldering and replacing crystal clock oscillators, but evolving standards brought options for changing system bus speeds, while some of the most daring would gain boosts through hard modding. These are but a few of the landmark processors revered for their overclocking prowess.
Older CPUs would simply fail if they started to overheat, but modern CPUs adjust their frequency based on temperature (among other things) to prevent a dramatic failure. Because of this, it stands to reason that once you reach certain temps, you will no longer be getting the maximum performance from your CPU because it will be busy protecting itself. But what is that temperature? And do you really need a high-end liquid-cooled system to get peak performance?
PC gamers can expect a crisper, more detailed world in Dragon Age: Inquisition, though precisely how crisp and detailed will depend on your setup. As usual we've put some hardware to the test, including the latest AMD and Nvidia GPUs, in total 25 DirectX 11 GPU graphics card configurations from both companies covering all prices.
Graphics have always been a selling point of the Far Cry series as few games offer the same open world environments that can be experienced in Far Cry. The latest iteration is no exception. Being an Nvidia "The Way It's Meant to be Played" title, FC4 has loads of optimizations for GeForce cards, including HBAO+, PCSS, TXAA, Godrays, and HairWorks. If nothing else, this should make it all the more interesting to compare results.