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Normally when we benchmark a first person shooter, finding a good portion of the game to test with is simply a matter of playing through the game until we find a section that is rather demanding. But with SimCity things were considerably more complex and time consuming.
A city with few sims will see graphics cards such as the GeForce Titan or GTX 680 render massive frame rates because they are not being capped by the CPU (yet). As with most simulation and strategy games, SimCity is CPU dependent and overclocking should result in a healthy boost if needed. More inside.
To many fans of the original city building simulation series, the idea of an online multiplayer game that required even solo players to be connected to the internet at all times seemed like a recipe for disaster.
Maxis' latest creation is easily the most compelling SimCity I've played since the 1989 original. It's also a disaster.
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