Valve and HTC’s Vive is the most immediately impressive (and imposing) VR headset on the market. And it comes with a price to match: $800. Once you’ve got everything setup you can walk through a virtual space with your own legs and grab things with your own “hands.” That’s the key differentiator here: while the Oculus Rift and PlayStation VR have so far been largely focused on seated experiences, Vive is more focused on standing, walking, grabbing, and bopping.
These days, it seems like Valve will let just about anything on Steam. Programs like Greenlight and Early Access make it easier than ever to get a game on the preposterously popular PC storefront. Some of these games are very bad. How does this happen? What is the process actually like?