Valve and HTC’s Vive is the most immediately impressive (and imposing) VR headset on the market. And it comes with a price to match: $800. Once you’ve got everything setup you can walk through a virtual space with your own legs and grab things with your own “hands.” That’s the key differentiator here: while the Oculus Rift and PlayStation VR have so far been largely focused on seated experiences, Vive is more focused on standing, walking, grabbing, and bopping.
These days, it seems like Valve will let just about anything on Steam. Programs like Greenlight and Early Access make it easier than ever to get a game on the preposterously popular PC storefront. Some of these games are very bad. How does this happen? What is the process actually like?
Oculus, HTC, and Sony have all released pricing details for their upcoming virtual reality headsets. But what seems pretty cut-and-dry gets complicated in a hurry when you consider they all need additional hardware to power the experience. To help make sense of it all, we've gone through the hassle of analyzing everything to see what the true cost of ownership looks like.
If you’re among those who’ve preordered a VR headset or are still on the fence, you may be wondering what are you going to be able to play with it? We’ve compiled a list of some of the most interesting and anticipated VR titles arriving soon. Keep in mind that many existing games are getting VR support, though for this list we've kept it (mostly) to made-for-VR games.
HTC's Vive VR headset, considered by many to be the only serious competitor to the Oculus Rift, now has a price and release date. If you were put off by the "high" price of the Oculus Rift, HTC won't provide any solace.