Capcom makes 'adjustments' to anti-piracy tech used in Resident Evil Village

Shawn Knight

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Staff member
Recap: When a game cracking team released a pirated version of Resident Evil Village last week that was stripped of all DRM protection, it was readily apparent that Capcom’s implementation of Denuvo alongside its own anti-tamper technology was causing grief for players on the PC. Fortunately, it didn’t take Capcom long to act on the intel.

The developer and publisher recently updated the Steam version of Resident Evil Village by adding support for FidelityFX Super Resolution (FSR), an upscaling technology from AMD that serves as its answer to Nvidia’s DLSS. Capcom further said that adjustments have been made to optimize the anti-piracy technology used in the game, but didn’t elaborate on what exactly was tweaked (or removed).

We haven’t yet had a chance to test if Capcom’s changes were enough to put the stuttering problem to rest, but at least we now know for certain that they are aware of the problem and are attempting to fix it. Have you had a chance to play the game with the latest update? If so, has the stuttering issue gone away?

In related news, Capcom just last week revealed that the online multiplayer game that was to be bundled with Resident Evil Village, Resident Evil Re:Verse, has been pushed back to 2022 in order to give the development team more time to deliver a smooth gameplay experience.

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We have to thank the people in the Empress team, for exposing the issues with this game's DRM.
Therefor, forcing Capcom to fix a serious problem that still had not been addressed, months after this game's release.
It's a shame that Capcom has so little respect for it's costumers, that they would provide an inferior product to paying costumers, compared to what pirates got.
 
If they really want the game to be played only from those who have buy it why they don’t follow the Genshin Impact paradigm and just show all the npcs via a remote server? There are so many cloud services available these days.

The best method is that which is embeded in the code not just a wraper around the code.
 
All Denuvo bashing aside, it is a really great game. It is pure mix of gameplay and atmosphere that is really fun and engrossing. The villages, castles etc feel truly cursed and that's something. Definitely worth buying.
 
I don't understand how Capcom can release a game where they have tested to have performance issue. The stuttering is not an issue that a small group of players experienced, so they should be well aware of the issue. People paid for the game, so it is not an excuse to deliberately released a game in this state, only to fix it after more than a couple of months.
 
Capcom, the only adjustment that is acceptable is REMOVAL of the crap DRM Denuvo supplies..
 
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