Players of Sid Meier's Civilization series should feel at home, since one aim of Freeciv is to have rulesets with compatible rules.

Freeciv is maintained by an international team of coders and enthusiasts, and is easily one of the most fun and addictive network or individual-versus-computer video games out there!

That also means it has very extensive multilanguage support, something rare in games.

Features

  • Generally comparable with Civilization and Civilization II
  • Up to 126 players; Freeciv-web supports up to 500 players.
  • Artificial Intelligence (AI) computer-controlled players
  • Internet & LAN multiplayer (TCP/IP)
  • Support for a great number of platforms; see Requirements
  • Premade maps & scenarios!
  • More than 50 playable units and over 550 nations
  • Modpack support!
  • Internationalization (i18n): translations for many languages available
  • In-game help system

A little list of some of the advantages Freeciv has:

  • It's free!
  • The source code is available.
  • You are allowed to copy, redistribute, charge money for & modify Freeciv. For more info on this subject refer to the license.
  • A new release every now and then with new and exciting features!
  • You can influence the development of the game dramatically!
  • It uses the very (free software developers) friendly GNU General Public License.

What's New

3.2.2 is a generic bugfix release in freeciv-3.2 series.

Server / General

  • Fixed backward compatibility in loading unit actions from a savegame RM#1611
  • Fixed crashes after continuing game from a savegame RM#1741 RM#1768 RM#1769
  • Added sanitycheck for goto consistency RM#1750
  • Fixed an goto consistency issue RM#1766

Changes affecting players (supplied rulesets)

civ2civ3 / sandbox

  • Refactored unit gold upkeep implementation for improved help in the help system RM#1267
  • Changes affecting other rulesets / modders
  • Sanity check ruleset against unit hitpoints being zero RM#1676

General

  • Various internal changes which should only affect developers. RM#1678 RM#1704 RM#1725 RM#1734 RM#1503 RM#1757 RM#1784 RM#1771

AI

  • Fixed an error after player is added mid-game RM#87