GeForce Game Ready Drivers deliver the best experience for your favorite games. They're finely tuned in collaboration with developers and extensively tested across thousands of hardware configurations for maximum performance and reliability.

Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day one. Game Ready Drivers also allow you to optimize game settings with a single click and empower you with the latest Nvidia technologies. That's what we call Game Ready.

Game Ready vs Studio drivers?

Whether you are playing the hottest new games or working with the latest creative applications, Nvidia drivers are custom tailored to provide the best possible experience. If you are a gamer who prioritizes day of launch support for the latest games, patches, and DLCs, choose Game Ready Drivers. If you are a content creator who prioritizes reliability for creative workflows including video editing, animation, photography, graphic design, and livestreaming, choose Studio Drivers.

Every Game Ready Driver is treated with the highest standards of quality. Our drivers are tested across thousands of hardware configurations over multiple generations of GPUs, and each driver is independently WHQL-Certified by Microsoft for maximum reliability - so you can focus on gaming, not troubleshooting.

What's New:

Nvidia GeForce Graphics Driver 610.62 Release Notes:

Game Ready

  • Empulse

Fixed Gaming Bugs

  • World of Warcraft: Gaming stability improvements [5563205]
  • Apex Legends: Occasional visual corruption after extended gameplay [6239327]
  • Users may observe DLSS settings being grayed out in certain games after updating to display driver 615.47 [6262805]
  • Improved gaming stability in multi-monitor configurations when using V-SYNC with DLSS Frame Generation [6158481]
  • Resolved an issue that could cause jittering or ghosting in some DirectX 11 games when Smooth Motion is enabled [5937897]
  • Resolved an issue that could cause some games to crash when launched with Smooth Motion enabled [5466398]

Fixed General Bugs

  • [Ada] Resolves a frame pacing issue on certain monitors when G-SYNC is enabled [6226972]
  • Resolved an issue that prevented the EDID from being read on certain monitors causing them to be identified as "NVIDIA NV-Failsafe" [6005508]
  • Resolved an issue where certain monitors would not wake from sleep mode [5806798/5635230]
  • General stability improvements when the system fails to create a new allocation [5449920]