Nvidia articles

Nvidia unveils Parker SoC, designed for autonomous vehicles

Nvidia gave us a glimpse of their next-generation Parker SoC back at CES 2016 when they announced the Drive PX 2, a powerful processing board for autonomous vehicles. Now the company has revealed more information about the ARM-based SoC, and…

Hands-On: Nvidia's new GeForce GTX 10 mobile GPUs are as powerful as its desktop counterparts

Last week we were in Bangkok to attend Nvidia's special media event. The product to be unveiled was unknown so I was intrigued to say the least. Having just announced the Pascal Titan X we suspected a GTX 1080 Ti card might follow. So was it a brand new high-end gaming GPU? A boring but uber-capable server GPU? Mobile, mobile was overdue.

Nvidia packs Pascal into new Quadro graphics cards

Nvidia has today announced two new Quadro workstation cards built using the company's new Pascal GPUs. The Quadro P6000 and Quadro P5000 are similar to their consumer counterparts, but feature increased VRAM and target professional applications.

Mobile GeForce GTX 1070 and GTX 1060 specs reportedly revealed

Last month it was revealed that Nvidia's latest Pascal GPUs would be coming to gaming notebooks largely unchanged from their desktop variants. Due to the superb energy efficiency and low TDPs of these powerful GPUs, it would be relatively easy…

Nvidia GeForce GTX 1060 Review: Fighting for the mid-range crown

Following its soft-launch a few days ago we're now ready to take the Nvidia GeForce GTX 1060 through its paces. The card is targeting a considerably lower price point than the GeForce GTX 1080 and GTX 1070, with a smaller GPU -- codenamed GP106 -- that still manages to support all of the key Pascal architectural features. What we have is a $250 GTX 1060 facing off against a $240 RX 480 8GB and this fight over the mid-range market should be great news for consumers.

Doom patch adds support for Vulkan API

id Software on Monday released a patch for Doom that enables support for the Vulkan API on the PC. As you may know, Vulkan is the low-overhead, cross-platform successor to OpenGL, a dated API created by Silicon Graphics way back in 1992.