Following its original release in 1999 and a successful sequel in 2003, it's been too long since we've heard about the Homeworld series. Although fans haven't been lucky enough to receive a brand new game, they are now able to relive the magic at high resolutions with a full graphical makeover. The remastered versions have high-res textures and models, new visual effects, recreated cinematic scenes, and support for HD, Ultra HD and 4K resolutions.
We've been eagerly anticipating more games based on the latest CryEngine and now that wait is over: Evolve launched this week on PC, Xbox One and PS4. Developed by Turtle Rock Studios (creator of Left 4 Dead), Evolve is the company's latest squad-based co-op shooter and unsurprisingly, it calls for some fairly beefy hardware.
Dying Light takes place in an expansive urban environment where players navigate using free running 'parkour' mechanics while scavenge for supplies to craft weapons and defend against the city's growing infected population. It's the first game built with the Chrome Engine 6, which is a proprietary 3D game engine developed by Techland that was first used over 10 years ago in Speedway Grand Prix and sci-fi shooter Chrome.
We have fond memories of GTX 460 SLI setups and although a pair ran $400, neither AMD nor Nvidia flagships of the time stood a chance. With its predecessors having that sort of history, it seems reasonable to expect big things from dual GTX 960s. They probably won't tackle the GTX 980 but for under half the price they might come close enough.
With most gamers spending $200 or less on a GPU, the new GeForce GTX 960 is set to take over the so-called value sweet spot, offering a cost-effective way to enjoy high-end games and should appeal to gamers who are preparing for the impending wave of DirectX 12 titles on a budget.