Only recently with the arrival of the GTX 1080 has a single GPU been powerful enough to game at 4K and even then at times some tweaking is necessary for optimal gameplay. As impressive as the GTX 1080 is, Nvidia's latest Titan X boasts 40% more CUDA cores, making it all the more of an ally to 4K gamers.
According to Nvidia's claims, on a GeForce GTX 1080-powered laptop you can expect 1080-like desktop performance, or thereabouts. To put those claims to the test we received a prototype of Asus' ROG GX800, a gaming laptop beast carrying two GTX 1080 GPUs which will let us test mobile Pascal on both single and dual GPU scenarios.
In this article, we're taking a close look at the GTX 1080's dual-card SLI performance at 4K resolution to see exactly how much more graphics-crunching horsepower that second GPU brings to the table.
As you're likely aware, when it comes to graphics cards we go fully in-depth. But let's say you have missed some of that action, and you are just now looking to upgrade or buy a new GPU. Don't mind all that testing, marginal fps depending on the game you play, power consumption or overclocking potential. You want a simple question answered.
Given a certain budget, which is the graphics card you should buy? Fret no more.
Compared to reference designs by Nvidia and AMD, their partners usually come up with creations that run cooler and quieter. A perfect example of this is Gainward's GTX 980 Ti "Golden Sample", with a 15% factory overclock that provides 11% more performance on average and a "Zero RPM fan design". Not wanting to simply just revisit the GTX 980 Ti's performance, we'll be hooking up two of these in SLI and test them agains a pair of AMD's Radeon R9 Fury X cards in Crossfire.
We have fond memories of GTX 460 SLI setups and although a pair ran $400, neither AMD nor Nvidia flagships of the time stood a chance. With its predecessors having that sort of history, it seems reasonable to expect big things from dual GTX 960s. They probably won't tackle the GTX 980 but for under half the price they might come close enough.
Nvidia's GeForce GTX 970 positioned itself it as an ideal candidate for multi-GPU 4K gaming by outperforming the Radeon R9 290 while undercutting its price too. As expected, AMD was quick to respond with price cuts, which means folks looking to game at 4K have some capable multi-GPU options for as little as $600 to $660.
Back when I had Origin’s tri-Titan equipped Genesis in house, I received a few requests for benchmarks with PCIe 3 enabled. Because we tested the system with its default out of the box settings, the system was configured by default to only use PCIe 2...
The GTX 650 Ti was our favorite $100 - $150 graphics card last year, as it thrashed the Radeon HD 7770, its direct competitor. Then last month AMD decided to attack the $150 price point with a new HD 7790 GPU, but the reaction didn't take long to arrive.
Just a week later Nvidia officially countered by releasing the poorly named GeForce GTX 650 Ti Boost, now the third graphics card to carry the GTX 650 name. At $170, the GeForce GTX 650 Ti Boost sits between the Radeon HD 7790 and the 7850. In terms of performance, we actually expect the GeForce GTX 650 Ti Boost to be a lot faster than the GTX 650 Ti, even when it's based on the same GK106 architecture.
Considering next-gen cards are still months away, we didn't expect to bring any more GPU reviews until the second quarter of 2013. However, we realized there was a gap in our current-gen coverage: triple-monitor gaming. In fact, it's been almost two years since we last stress tested games at resolutions of up to 7680x1600.
We're going to mix things up a little this time. Instead of using each camp's ultra-pricey dual-GPU card (or the new $999 Titan), we're going to see how more affordable Crossfire and SLI setups handle triple-monitor gaming compared to today's single-GPU flagships.
Not to be outdone by AMD, Nvidia has published a fresh beta driver of its own, offering up to 15% more performance on certain hardware and software setups as well as new and updated profiles. Compared to the GeForce 306.89 WHQL released earlier this month, the new 310.33 beta...
You've probably barely broken in June's 304.48 beta drivers, but Nvidia has already prepared another update that brings "essential" changes for The Secret World players as well as other improvements and fixes. Perhaps the most notable change in 304.79 beta is the inclusion of TXAA...
Nvidia's first GeForce R300 drivers have received Microsoft's approval, bringing a slew of new features and improvements, including some added since April's 301.24 beta. In case you missed that pre-WHQL update, it introduced various technologies such as FXAA, Adaptive VSync...
Nvidia kicked off the R295 driver family with a new pre-release build this week, adding or improving support for tons of games along with introducing several bug fixes. Among the problems is one that caused the GTX 590's fan to operate improperly. Under certain circumstances...