The Incredible Machine 2 introduced new levels, an extended assortment of parts, a new interface, significantly improved graphics, sounds, and music, and two player hotseat play. It also improved on the "freeform" mode, allowing players to create completely playable puzzles by defining not only the participating parts, but also the set of circumstances under which the puzzle will be considered "solved". In terms of gameplay, this version provided the biggest addition to the series, while subsequent updates were basically only ports of the game to newer operating systems with updated graphics/sounds and sometimes new puzzles, but no new parts.
The general goal of the games is to create a series of Rube Goldberg devices: arrange a given collection of objects in a needlessly complex fashion so as to perform some simple task (for example, "put the ball into a box" or "start a mixer & turn on a fan".) . Available objects ranged from simple ropes and pulleys to electrical generators, bowling balls, and even cats and mice to humans, most of which had specific interactions with or reactions to other objects (for example, mice will run towards nearby cheese). The levels usually have some fixed objects that cannot be moved by the player, and so the only way to solve the puzzle is carefully arrange the given objects around the fixed items. There is also a "freeform" option that allows the user to "play" with all the objects with no set goal or to also build their own puzzles with goals for other players to attempt to solve.
Notably, the games simulated not only the physical interactions between objects, but also ambient effects like varying air pressure and gravity. The engine does not use a random number generator in its simulation of physics, assuring that the results for any given "machine" are reproducible. There are also hints. (For example "Place the toaster here" or "We need to move that cat with a conveyor belt").
Note: This game is for DOS and to play it on computers with newer versions of Windows you will need a DOS 'emulator' like D-Fend Reloaded.
- Download and install D-Fend Reloaded.
- Click on the Download Now button above.
- Extract the zip file contents to a folder and remember the path.
- Open D-Fend Reloaded, go to File->Import->Import Folder and choose the folder where you extracted the game.
- Still in D-Fend Reloaded choose the game you want to play and press 'Run'.
Create your own city with this classic simulation game.
Relive those childhood memories of playing on the classroom computer this educational and fun game.
Sid Meier's Civilization is a turn-based strategy "4X"-type strategy video game created by Sid Meier and Bruce Shelley for MicroProse in 1991.