It took Civilization V two full expansions to become the classic it's regarded as today. Civilization VI is halfway there. There's lots of new stuff on offer in this expansion, from UI tweaks to new factions, but I'm not here to rattle off bullet points. I'm instead going to be talking about R&F's three main additions, and how they all work together to change the way each game of Civ VI feels.
As ever, PC remains at the forefront of gaming. Whether it's the platform's advantage in hardware, its role as a breeding ground for interesting indies, or attempts to solve the mind-boggling logistical problem of offering nearly Every Game Ever, PC leads so many dances that you'd need to be a human centipede to keep up.
Star Wars: Battlefront II frustrates me in ways I never knew I could be frustrated. It is both a lovingly crafted companion to the films and a tangled mess of corporate meddling. There is a strong heart at the center but finding it means peeling back layers of unnecessary and infuriating nonsense.
In an simpler time, the Xbox One X might have been Microsoft's next-generation console. Instead its enhanced power is mainly being applied towards taking advantage of two of the hottest display technology buzzwords since 3D (R.I.P.) - high dynamic range (HDR) and 4K resolution.
For Mario, 3D used to mean freedom. In 1996, Super Mario 64 broke Nintendo's mascot from the shackles of having to run in a straight line, letting the player choose their own path. But for quite some time now-no matter how 3D the graphics may have been-Mario's adventures have reverted back to running on a straight line. With Super Mario Odyssey, that changes once more, and it's a glorious thing.
The underlying ethos of Shadow of War seems to be more. More types of orcs. Your playgrounds are bigger. The number of things you can do is overwhelming. There are also plenty of combat options. And with Talion's ability to swiftly climb everything, the game often feels like it is brimming with possibility.
Let's keep this simple: Total War: Warhammer was a very good strategy game. Total War: Warhammer 2 is better. The game continues Creative Assembly's tradition of building on the release of a new Total War with a sort of semi-sequel. Only this time TWW2 almost does feel like an all-new game.
The Super Nintendo Classic is a miniature blast of nostalgia, a sleekly packaged piece of hardware that will transport you back to the days of Dunkaroos and denim jackets. For $80, you get a tiny replica of the Super Nintendo, two controllers, a short HDMI cable, and a power plug.
Before the emergence of online stores, if you wanted to play old video games and they weren't available locally, there was simply no way to buy them. But you could download them, and one of the biggest and most important sites around was Home of the Underdogs.
Sonic Mania is a celebration, a digitized block party of blistering speeds and bright worlds. Sega's decision to hand their famous mascot over to fan creators and artists has paid massive dividends, creating a game that is not just a welcome return to form but a raucous, delightful experience.
If you don't care about 3D anymore-and even Nintendo's interest in it seems to be fading-then the New Nintendo 2DS XL is the absolute best model in Nintendo's line of portable gaming hardware. The New 2DS XL is a successor to, among other things, the 3DS XL, the New 3DS and the 2DS.