Photorealism articles

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Thief designer says the graphics arms race should have stopped at Alan Wake... in 2010

Did game graphics really peak with Remedy's atmospheric thriller?
Graphics Matter: One of the original designers of Thief has some rather peculiar ideas about graphics in games. Randy Smith thinks the industry should have stopped advancing graphics around 2010 rather than spending massive amounts of money to relentlessly push photorealism in major AAA projects.
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Nvidia DLSS 5 first look: generative AI lighting radically transforms game visuals

"Photorealistic" AI lighting sparks immediate controversy
First look: Nvidia CEO Jensen Huang used his GTC 2026 keynote to unveil the next stage of machine learning-driven video game graphics, which substantially transforms lighting and the overall visuals of a game using generative AI. Although the company's demonstration showcased dramatic increases in detail in titles such as Resident Evil Requiem and Starfield, it immediately drew sharp reactions from users, many of whom compared the results to AI-generated video footage.