Project CARS (or Community Assisted Racing Simulator) is a racing sim game that's been on everyone's radar since its drool-inducing visuals started to make the rounds as far back as 2012. In short, the game looks amazing and is the most visually impressive racing simulator we have ever seen. Now let's benchmark it.
PC gamers are finally getting their chance to play the latest entry in the Grand Theft Auto series. Rockstar has made many improvements to the PC version, including increased resolution and graphical detail, denser traffic, greater draw distances, upgraded AI, new wildlife, and advanced weather and damage effects. So far GTA V looks to be truly optimized for PC and we are set to test the heck of it now.
Nvidia's Maxwell architecture is a wonderfully impressive piece of engineering for efficiency geeks, and it reaches near-apotheosis with the GM200-powered GeForce GTX Titan X. This is an architecture that has very clearly been tailored and tuned to maximize gaming performance per watt...
The GeForce Titan X is a processing powerhorse: 6 graphics processing clusters, 24 streaming multiprocessors with 3072 CUDA cores. Combined with six 64-bit memory controllers (384-bit) for a total 12GB of GDDR5 memory clocked at 7GHz, that's 50% more cores and memory bandwidth than the current single-GPU king, the GeForce GTX 980 that was released a mere six months ago. Needless to say, we're eager to see what the new Titan X is capable of.
Following its original release in 1999 and a successful sequel in 2003, it's been too long since we've heard about the Homeworld series. Although fans haven't been lucky enough to receive a brand new game, they are now able to relive the magic at high resolutions with a full graphical makeover. The remastered versions have high-res textures and models, new visual effects, recreated cinematic scenes, and support for HD, Ultra HD and 4K resolutions.