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With a mix of familiar MMORPG tropes and new, modern approaches to delivering them, Guild Wars 2 is an excellent, welcoming take on the genre.
During a full month playing Guild Wars 2, I recorded impressions in a series of logs. The first was where I discovered an insatiable need to explore. In the second, I marveled at how easy it was to get off the beaten path, how unnecessary it seemed to be to form a party, and how generally amiable the community was. Part three was where I discovered crafting, and in log four I hopped into world vs world PvP and fell off rather a lot of cliffs.
Currently in beta, Ravaged is the brainchild of Boris Ustaev and his crew at 2Dawn Games, who have spent the last few years toiling away on a fast-paced post-apocalyptic multiplayer shooter with a strong focus on skills, teamwork, vehicular combat and most importantly, fun. In other words, it's everything the folks at 2Dawn have wanted in a modern PC shooter, but have been unable to find.
We recently had a chance to chat with 2Dawn about its upcoming title, its experience with Kickstarter and what it's like developing a PC game as an independent studio.
While I enjoy the heck out of single and competitive multiplayer games, it's hard to match the fun of a well-produced co-op experience in my opinion. There's something particularly engrossing about tackling in-game obstacles with a coordinated effort. Unfortunately, few titles step up to the plate and those that do generally take a halfhearted swing...
Digital Extremes, the Canadian studio behind titles such as The Darkness II and BioShock 2's multiplayer, has offered a first look at its upcoming free-to-play first-person-shooter. Expected to go live this winter, Warframe will provide fast-paced PvE co-op action, allowing you and...
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