Finding the good in a failed product can be difficult at the time but in hindsight, it’s those same products that often serve as precursors to existing technology. In this article, we will be profiling nine such ideas that were conceived and brought to market well before their time.
While some weren’t exactly failures, most were – and all are responsible for playing a role in current devices or services that make our lives more comfortable and enjoyable.
Although some decent games do poorly for no good reason, many titles are so headscratchingly bad that you have to wonder why the developer even bothered.
In the group of terribly bad games, there are the truly bad ones and then there are the big flops: those that have built an irredeemable amount of hype. Without further ado, here's our PC gaming hall of shame: games that weren't cancelled but should have been.
Having a specialized API could be arguably said was both the highlight and the downfall for 3dfx. The Glide API when used in conjunction with Voodoo hardware optimized the overall gaming experience and for the few short years that Glide reigned supreme, several games based its 3d implementation in this proprietary API.
If you are old enough, odds are you owned a 3dfx card and played some of these games. Let us take you a trip down memory lane and remember some of the best games ever that used Glide.
Downloads and Drivers
Subscribe to TechSpot
Get free exclusive content, learn about new features and breaking tech news.