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nostalgia articles

History of the Personal Computer: Leading up to Intel's 4004, the first commercial microprocessor

The personal computing business as we know it owes itself to an environment of enthusiasts, entrepreneurs and happenstance. The invention of the microprocessor, DRAM, and EPROM integrated circuits would help bring computing to the mainstream. This is the first in a five-part series exploring the history of the microprocessor and personal computing, from the invention of the transistor to modern day chips powering our connected devices.

Ahead Of Its Time: Deus Ex's Eerily Current Narrative, 14 Years On

Leaving aside its wackier conspiracy theories, it's the quality – the prescience – of Deus Ex's story that makes it such a great game to play in 2014. Somehow, it seems timely: moment after moment of sneering, political philosophising about money, health, corporations and the poor, punctuated by regular, 400-volt jolts of "wait, when was this written?"

Iconic Hardware: The products that made a dent on the PC industry

What makes a product iconic? Design, functionality, styling, and innovation will get you part of the way there, but the true tests are how these products distinguished themselves from their competitors, how widely those traits were imitated by those competitors, and how history remembers their status. Here are some products that left their mark on the PC industry, whether in the form of full systems, CPUs, graphics cards, motherboards, cases or peripherals.

From 1982's E.T. to Present Day's Watch Dogs: How Much Does It Cost to Make a Video Game?

You pay $60 for many of the new games you play, but how much does a blockbuster game cost to make? Many in the industry don't even know the budgets of games. It is not unusual for developer working on a big-budget game to have no idea of the game's budget. To answer the question, we've pulled a bunch of scattered data from public sources as a first attempt to get a comprehensive sense of how much money the world's biggest and most expensive games cost.

video game production cost

Ahead of Its Time: 9 Tech Products That Were Too Early to Market

Ahead of Its Time: 9 Tech Products That Were Too Early to Market

Finding the good in a failed product can be difficult at the time but in hindsight, it’s those same products that often serve as precursors to existing technology. In this article, we will be profiling nine such ideas that were conceived and brought to market well before their time.

While some weren’t exactly failures, most were – and all are responsible for playing a role in current devices or services that make our lives more comfortable and enjoyable.

PC Gaming Hall of Shame: Games That Weren't Cancelled, But Should Have Been

PC Gaming Hall of Shame: Games That Weren't Cancelled, But Should Have Been

Although some decent games do poorly for no good reason, many titles are so headscratchingly bad that you have to wonder why the developer even bothered.

In the group of terribly bad games, there are the truly bad ones and then there are the big flops: those that have built an irredeemable amount of hype. Without further ado, here's our PC gaming hall of shame: games that weren't cancelled but should have been.

3D Nostalgia: Best 3dfx Glide Games

3D Nostalgia: Best 3dfx Glide Games

Having a specialized API could be arguably said was both the highlight and the downfall for 3dfx. The Glide API when used in conjunction with Voodoo hardware optimized the overall gaming experience and for the few short years that Glide reigned supreme, several games based its 3d implementation in this proprietary API.

If you are old enough, odds are you owned a 3dfx card and played some of these games. Let us take you a trip down memory lane and remember some of the best games ever that used Glide.