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Best Of: 8 Free to Play PC Games That Are Too Good to Be True

Best Of: 8 Free to Play PC Games That Are Too Good to Be True
  • Posted May 10, 2013, 1:32 AM by Dave LeClair | Filed in TechSpot, Gaming
  • The gaming world is making a dramatic shift towards free to play games. Of course, full price retail titles still make up for a majority of releases on the PC and most other platforms, but playing a quality game without cracking your wallet open is a completely viable option nowadays.

    A free to play game made right should allow players to enjoy everything it has to offer, while keeping monetary transactions completely optional.  We’ve combed through the Internet to bring you the very best PC games pushing forward the free-to-play model -- and making a good name for it, too.

AMD Catalyst 13.4 (WHQL), 13.5 (Beta) ready for download

AMD Catalyst 13.4 (WHQL), 13.5 (Beta) ready for download
  • Posted April 25, 2013, 12:30 PM by Rick Burgess | Filed in Gaming, Hardware
  • AMD has released two new sets of drivers for Radeon graphics card owners, namely Catalyst 13.4 and 13.5b2. The former driver bundle is WHQL-certified while the latter remains in beta; however, both offer the usual crop of bug fixes and…

GeForce GTX 650 Ti Boost Review, SLI Performance Tested

GeForce GTX 650 Ti Boost Review, SLI Performance Tested
  • Posted April 22, 2013, 3:16 AM by Steven Walton | Filed in TechSpot, Hardware
  • The GTX 650 Ti was our favorite $100 - $150 graphics card last year, as it thrashed the Radeon HD 7770, its direct competitor. Then last month AMD decided to attack the $150 price point with a new HD 7790 GPU, but the reaction didn't take long to arrive.

    Just a week later Nvidia officially countered by releasing the poorly named GeForce GTX 650 Ti Boost, now the third graphics card to carry the GTX 650 name. At $170, the GeForce GTX 650 Ti Boost sits between the Radeon HD 7790 and the 7850. In terms of performance, we actually expect the GeForce GTX 650 Ti Boost to be a lot faster than the GTX 650 Ti, even when it's based on the same GK106 architecture.

Stardock: PC gaming is about to break free of 'poisonous' decade-old standards

Stardock: PC gaming is about to break free of
  • Posted April 17, 2013, 8:30 AM by Stephen Totilo | Filed in Gaming With Video
  • Game developers have been stuck with DirectX 9 and 2GB of memory for the past decade. While this hasn’t harmed first person shooters (they only have to manage a handful of objects at once), it has been poisonous to other genres. Next time you’re playing an RPG in first person with no party you can refer to DirectX 9 and 2GB of memory as a big reason for that.

The History of the Modern Graphics Processor, Part 4: The Coming of General Purpose GPUs

The History of the Modern Graphics Processor, Part 4: The Coming of General Purpose GPUs
  • Posted April 16, 2013, 10:05 PM by Graham Singer | Filed in TechSpot, Hardware
  • With DX10's arrival, vertex and pixel shaders maintained a large level of common function, so moving to a unified shader arch eliminated a lot of unnecessary duplication of processing blocks. The first GPU to utilize this architecture was Nvidia's iconic G80.

    Four years in development and $475 million produced a 681 million-transistor, 484mm² behemoth -- first as the 8800 GTX flagship and then with cards aimed at several segments. Aided by the new Coverage Sample anti-aliasing (CSAA) algorithm, Nvidia saw its GTX demolish every single competitor in outright performance.

Weekend Open Forum: Is PC gaming really dying?

Weekend Open Forum: Is PC gaming really dying?
  • Posted April 12, 2013, 6:00 PM by Shawn Knight | Filed in Gaming, WOF
  • We’ve been hearing for years that PC gaming is on its deathbed. Next generation consoles from Microsoft and Sony are just around the corner while Nintendo’s Wii U is already on the market (although it’s hardly a threat). The more…

The History of the Modern Graphics Processor, Part 3: The Nvidia vs. ATI era begins

The History of the Modern Graphics Processor, Part 3: The Nvidia vs. ATI era begins
  • Posted April 10, 2013, 1:49 AM by Graham Singer | Filed in TechSpot, Hardware With Video
  • With the turn of the century the graphics industry bore witness to further consolidation. Where 3dfx was once a byword for raw performance, its strengths before its dismissal laid in its full screen antialiasing image quality. By the time 2001 dawned, the PC graphics market consisted of a discrete card duopoly (Nvidia and ATI), with both of them in addition to Intel supplying the vast majority of integrated graphics chipsets.

    Prior to the Voodoo 5’s arrival, ATI had announced the Radeon DDR as “the most powerful graphics processor ever designed for desktop PCs.” Previews of the card had already gone public on April 25, and only twenty-four hours later Nvidia countered with the announcement of the GeForce 2 GTS (GigaTexel Shader).

Weekend Open Forum: What's the last PC game you preordered?

Weekend Open Forum: What
  • Posted April 5, 2013, 6:51 PM by Matthew DeCarlo | Filed in Gaming, WOF
  • Between the current console generation pulling overtime and the growing pains of digital monetization, I've been less confident about preordering PC games in recent years. Sometimes it's easy to spot the lousy ports with questionable ethics, other times you don't…

The History of the Modern Graphics Processor, Part 2: 3Dfx Voodoo, the game-changer

The History of the Modern Graphics Processor, Part 2: 3Dfx Voodoo, the game-changer
  • Posted April 3, 2013, 3:34 AM by Graham Singer | Filed in TechSpot, Hardware With Video
  • Launched on November 1996, 3Dfx's Voodoo graphics consisted of a 3D-only card that required a VGA cable pass-through from a separate 2D card to the Voodoo, which then connected to the display. Voodoo Graphics revolutionized personal computer graphics nearly overnight and rendered many other designs obsolete, including a vast swathe of 2D-only graphics producers.

    The 3D landscape in 1996 favoured S3 with around 50% of the market. That was to change soon, however. It was estimated that 3Dfx accounted for 80-85% of the 3D accelerator market during the heyday of Voodoo’s reign. Later on Nvidia would revive with the RIVA series and eventually land their greatest success with the first GeForce graphics card.

Razer Edge Gaming Tablet Review: A full-blown PC trapped inside a tablet

Razer Edge Gaming Tablet Review: A full-blown PC trapped inside a tablet
  • Posted April 2, 2013, 1:30 PM by Mike Fahey | Filed in TechSpot, Hardware With Video
  • Like many PC gamers, I've often wished a machine capable of putting the power of a gaming rig in a portable device. Gaming laptops are lovely and have their place, but that place is often on top of a desk. After a week with Razer's new Edge gaming tablet, I realize what I really wanted was to play Bioshock Infinite in the bathroom without burning my thighs. All hail Razer, deliverer of dreams.

    Razer's only review guidelines before sending along a Razer Edge loaner was that I not tell them I used it in the bathroom. I am a review guideline freedom fighter, deep in the trenches, pants around my ankles, balancing a $1,499 gaming tablet on the side of the tub before redeploying to less secluded front. And why not? I don't have to stop playing until the batteries run out.

WOF: What was the first graphics card you ever owned?

WOF: What was the first graphics card you ever owned?
  • Posted March 29, 2013, 5:00 PM by Jose Vilches | Filed in WOF, Hardware
  • We want you to take a trip down memory lane with us and tell us about the first graphics card you ever owned, as well as the games you were playing at that time. If you remember your entire graphics card purchase history to this day, we also want to hear about it!

PC game sales hit $20 billion last year, no signs of slowing

PC game sales hit $20 billion last year, no signs of slowing
  • Posted March 27, 2013, 7:00 PM by Matthew DeCarlo | Filed in Gaming
  • Despite declining desktop shipments as well as an increased interest in mobile and social games, the PC gaming market is still holding strong with a growth of 8% last year according DFC analyst David Cole, who was quoted in a recent PC Gaming Alliance (PCGA) report...

Radeon HD 7790 Review: Aiming straight for the $150 segment

Radeon HD 7790 Review: Aiming straight for the $150 segment
  • Posted March 22, 2013, 2:41 AM by Steven Walton | Filed in TechSpot, Hardware Breaking News
  • The latest member of the Southern Islands family, the new Radeon HD 7790 is designed to fill the gap between the Radeon HD 7770 and 7850. Set to precisely target the $150 price tag, the HD 7790 should be an affordable solution that provides good value to gamers on a budget.

    The HD 7790 is set to go head to head against the GeForce GTX 650 Ti, which represented the best value in this bracket. To sweeten the deal, AMD is also offering a free game bundle of Bioshock Infinite for a limited time.

Testing Nvidia's $1,000 Graphics Card: GeForce GTX Titan Review

Testing Nvidia
  • Posted March 7, 2013, 1:44 AM by Steven Walton | Filed in TechSpot, Hardware
  • The new GeForce GTX Titan carries a GK110 GPU with a transistor count that has more than doubled from the GTX 680's to a staggering 7.1 billion The part has 25% to 50% more resources at its disposal, including 2688 stream processors (up 75%), 224 texture units (also up 75%) and 48 raster operations (a healthy 50% boost).

    It's worth noting that there's "only" estimated to be a 25% to 50% performance gain because the Titan is clocked lower than the GTX 680. Given those expectations, it would be fair to assume that the Titan would be priced at roughly a 50% premium, but that's simply not the case. Nvidia is marketing the card as a hyper-fast solution for gamers with deep pockets, setting the MSRP at a whopping $1,000.

GeForce 314.14 beta optimized for Tomb Raider, SimCity, more

GeForce 314.14 beta optimized for Tomb Raider, SimCity, more
  • Posted March 4, 2013, 4:00 PM by Matthew DeCarlo | Filed in Gaming, Software
  • Gearing up for this month's hottest games, Nvidia has unleashed a new beta driver to help ensure that you have a smooth experience. The GeForce 314.14 beta brings better performance and compatibility across no less than four upcoming releases including…

Crysis 3 Review: Nanosuit-up!

Crysis 3 Review: Nanosuit-up!
  • Posted February 27, 2013, 8:38 PM by Kirk Hamilton | Filed in TechSpot, Gaming
  • The Crysis series of first-person action games mix stealthy sneaking with huge explosions, all draped across lush, exquisitely rendered environments. The games aren't really known for their winning personality, story or characters. They're known, first and foremost, for their sweet tech and using your suit's powers to stalk and kill.

    But every time Crysis games get away from that core routine, things become less enjoyable. Crysis 3, unfortunately, spends most of its time lost in the weeds. There's plenty of hunting, but it's sporadic, and changes made to the formula combine with dodgy AI and odd level-design to make the whole thing feel uncomfortable.

Triple Monitor Gaming on a Budget: SLI vs. Crossfire vs. Single High-end GPU

Triple Monitor Gaming on a Budget: SLI vs. Crossfire vs. Single High-end GPU
  • Posted February 25, 2013, 4:22 AM by Steven Walton | Filed in TechSpot, Hardware
  • Considering next-gen cards are still months away, we didn't expect to bring any more GPU reviews until the second quarter of 2013. However, we realized there was a gap in our current-gen coverage: triple-monitor gaming. In fact, it's been almost two years since we last stress tested games at resolutions of up to 7680x1600.

    We're going to mix things up a little this time. Instead of using each camp's ultra-pricey dual-GPU card (or the new $999 Titan), we're going to see how more affordable Crossfire and SLI setups handle triple-monitor gaming compared to today's single-GPU flagships.

Dead Space 3 Tested, Benchmarked

Dead Space 3 Tested, Benchmarked
  • Posted February 11, 2013, 2:36 AM by Steven Walton | Filed in TechSpot, Gaming
  • The third installment in the Dead Space series was released this month, and considering the game made our list of 2013's most anticipated PC games we thought we would check it out to see how it looked and performed.

    Dead Space 3 might be a direct console port but it’s done right, at least as far as I can tell after a few hours of gameplay. The game might not have DirectX 11 features or a high resolution texture pack, but I personally found it to be quite enjoyable.

The Best PC Game Mods You Can Play Today

The Best PC Game Mods You Can Play Today
  • Posted February 1, 2013, 4:08 AM by Luke Plunkett | Filed in TechSpot, Gaming With Video
  • The real joy of playing a game on PC is that, thanks to mods, your entire experience can be improved by the work of dedicated fans.

    Because some mods are so extensive, transforming almost everything about the source title, we felt it was only fair to list 12 of the best of them here, since they may as well count as their own new games.

Catalyst 13.2 beta brings 15% boost in Crysis 3, latency improvements

Catalyst 13.2 beta brings 15% boost in Crysis 3, latency improvements
  • Posted January 30, 2013, 4:00 PM by Matthew DeCarlo | Filed in Gaming, Software
  • On the heels of Nvidia's performance-oriented GeForce update, AMD has released its own beta driver bringing a handful of frame rate and latency enhancements. Among the speed improvements is a 15% gain when using high MSAA settings in Crysis 3,…

MSI GX60 Gaming Notebook: Powerful mobile GPU without breaking the bank?

MSI GX60 Gaming Notebook: Powerful mobile GPU without breaking the bank?
  • Posted January 29, 2013, 2:33 AM by Julio Franco | Filed in TechSpot, Hardware
  • Most people can’t afford to spend a few thousand on a notebook computer, even if it's on a solid gaming machine that doubles as a desktop replacement. To that end, today we'll be checking out a portable from MSI that aims to deliver a solid gaming experience without the excessive cost.

    The MSI GX60 comes packed with a quad-core AMD A10-4600M CPU clocked at 2.3GHz alongside AMD Radeon HD 7970M discrete graphics with 2GB of GDDR5 memory, a 15.6-inch non-glare display operating at 1920x1080, 8GB of DDR3 memory in a 4GBx2 configuration, 128GB of flash storage used as the OS drive and a 750GB 7200RPM disk drive for storage.

Nvidia's GeForce Experience PC game optimizer enters open beta

Nvidia
  • Posted January 24, 2013, 7:00 PM by Matthew DeCarlo | Filed in Gaming, Software
  • Nvidia has opened the doors on its GeForce Experience after letting thousands of users hammer on it over the last month. Announced last April and introduced as a closed beta in December, the PC game optimizer aims to help players get the most out of their machines by automatically...

Culture Smash: Why Is PC Gaming in Japan So Niche?

Culture Smash: Why Is PC Gaming in Japan So Niche?
  • Posted January 24, 2013, 3:16 AM by Brian Ashcraft | Filed in TechSpot, Gaming
  • Cold rain drizzles outside. Inside, everything is pink, round, and frilly. The first floor of this otaku (geek) retailer is plastered with release info for new PC games—adult PC games. The shop is located in Den-Den Town, Osaka's geek and gaming district, on a street known as "Ota Road", short for "otaku road". It's easy to stumble into shops like this and find an array of dating games, some of which are erotic.

    The vast majority of these games are not exactly mainstream in Japan, but their presence is palpable in a geek neighborhood like this. But what Western gamers think of PC games—the games from developers like Valve and Blizzard—aren't. It's not that those Western PC games don't exist; they just don't smack you in the face.

Editorial: My PC is my Next-Gen Console

Editorial: My PC is my Next-Gen Console
  • Posted December 19, 2012, 4:01 AM by Stephen Totilo | Filed in TechSpot, Gaming
  • There was a moment on Sunday when I thought the PC gamers had been hiding something from me. They'd been telling me that PC gaming wasn't the complicated hobby that it used to be, that it was more streamlined and less of a pain. They'd told me that I didn't need to be an auto mechanic if I didn't want to be, that I could just drive without ever flipping up the hood.

    And yet there I was trying to be a PC gamer on Sunday and having a tough time of it. I was feeling stymied yet again. I was having what I now hope are my last doubts, because today I've just about run out of excuses to fear PC gaming.

Highlight Reel: The Best PC Game Mods of 2012

Highlight Reel: The Best PC Game Mods of 2012
  • Posted December 12, 2012, 1:09 AM by Luke Plunkett | Filed in TechSpot, Gaming With Video
  • They are, beyond control schemes and visuals, the single best reason to play games on a PC. Mods can, at their laziest, tweak a game so its settings or features behave more to your liking. At their most ambitious, they can transform your entire experience, leaving you with something that feels like an all-new game.

    This year was a big one for PC mods, with two - DayZ and Black Mesa - rivalling commercial products for public awareness and, perhaps more importantly, quality. But they weren't the only great mods released this year, here's a shortlist of the best mods released during 2012.

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