WB's push to curb second-hand sales led to groundbreaking Nemesis game mechanic
As it turns out, sometimes making a game unique and memorable might discourage trade-ins
The underlying ethos of Shadow of War seems to be more. More types of orcs. Your playgrounds are bigger. The number of things you can do is overwhelming. There are also plenty of combat options. And with Talion's ability to swiftly climb everything, the game often feels like it is brimming with possibility.