AMD's FSR 3 frame generation technology made a surprise debut earlier this month in two games, and we're ready to give you an early look, covering frame pacing, image quality and latency.
'Dark Souls with guns' shooter Remnant II sets a worrying precedent by making upscaling a requirement
A hot potato: Upscaling technologies like Nvidia's DLSS have become a big asset for gamers who want to improve performance. For most people, they're optional features that help with the likes of ray tracing, high resolutions, or ultra settings. That's not the case for Remnant II, though, which is the first PC game "designed with upscaling in mind."
A few weeks ago we did a horrible thing. A horrible, biased, and frankly unforgivable thing. At least that's what Steve was told by well-informed folks over on Reddit... we benchmarked the RTX 4070 Ti using FSR.
A deep dive into Intel's XeSS technology to see whether it's worth using on Nvidia and AMD hardware and how it competes against Nvidia's DLSS and AMD's FSR.