Fps articles

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Steam could soon show estimated FPS based on crowd-sourced player data

Users could input their hardware to see estimated frame rates before buying
The takeaway: Valve appears to be preparing a new feature that could make one of PC gaming's biggest uncertainties – performance – more transparent. Newly uncovered code in the Steam client suggests players may soon see estimated frame rate data for each game derived from real-world gameplay metrics shared by other users.
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Performance woes in Unreal Engine 5 games are developers' fault, says Tim Sweeney

Epic founder says game studios are using Unreal Engine wrong
In a nutshell: Unreal Engine powers some of the world's biggest games, but its reputation has taken a hit as several high-profile releases stumble with performance issues. Epic CEO Tim Sweeney argues the problem isn't the technology itself – it's how developers are using it. His comments cut to the core of an ongoing debate about whether today's development struggles stem from engines, hardware, or studio practices – and how much responsibility Epic should bear in addressing them.
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Steam beta adds new in-game performance metrics overlay, can show DLSS frames

Valve also explains its somewhat unique methodology for measuring frame rate and CPU usage
TL;DR: Steam Client beta participants can now view detailed performance metrics through the in-game overlay. While it doesn't offer as much data as advanced tools like Afterburner, Valve's new frame rate counter can display both real and AI-generated frames when DLSS or FSR frame generation is enabled.