Clair obscur articles

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Former Ubisoft director, Clair Obscur maker slams AAA dev bloat: "It would've taken 25 years" to make my game

Smaller teams are making better games, go figure
Let's get back to fun: The video game industry has always been unpredictable, but the current trend in triple-A development raises serious concerns about its long-term viability. As costs rise and development processes grow increasingly bloated, many question whether the industry is on the verge of another crash. Recent statements by former Ubisoft creative director Guillaume Broche suggest the situation may be more dire than previously thought.
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Despite rising game prices, 2025's best-reviewed titles are budget hits

Higher prices doesn't mean better games
A hot potato: Video games are becoming more expensive – Microsoft announced last week that it would be selling some of its upcoming titles for $80, while Nintendo will be doing the same with Switch 2 releases. One of the companies' arguments for this increase is that games now have enormous budgets with massive teams, all of which supposedly benefit the players, yet the three best-reviewed games of 2025 so far are all budget titles.