Space Vapour: Since his Wing Commander days, Chris Roberts has always been one of the most ambitious game designers in the industry. Thanks to Star Citizen's undeniable crowdfunding popularity, he may have created one of the most successful games in history – without spending a dime of his own money, or even delivering a finished product yet.
The big picture: Star Citizen and its single-player component, Squadron 42, have faced repeated delays since Cloud Imperium Games first announced the ambitious space sandbox project nearly 13 years ago. Despite ongoing skepticism and accusations that the company's crowdfunding campaign is a scam, recent years have marked its most financially successful period. While many continue to question whether the games will ever reach version 1.0, others have started to place bets on whether Cloud Imperium will surpass $1 billion in funding first.