There are no menus or guidelines; the game begins immediately. The game world, which is viewed from a top-down perspective, consists of two-dimensional planes stacked vertically upon each other. A blurred version of the layer below appears in the background of each plane. Planes contain organisms of varying sizes; the player's creature automatically attempts to consume them when they are nearby. The majority of these creatures are non-confrontational and are composed of cells that increase the number of segments in the player's creature when eaten. All planes, except for the highest and lowest, contain two specially colored organisms that move the player's creature up or down one plane when touched.

Evolution Awaits

Welcome to the hypnotic, deep blue abyss where bioluminescent creatures swim above and below you as you explore, evolve and survive.

Dynamic Difficulty Adjustment

With an embedded design of DDA (dynamic difficulty adjustment), players with differing skill levels can intuitively customize their game experience and enjoy the game at their own pace.

Lost In The Deep Blue

Play as one of 5 creatures, each in a unique environment. Lose yourself in the crisp "deep blue" and use the SIXAXIS wireless controller for an organic experience that will allow you to glide, flit, and flOw through the universe.