Paradox interactive articles

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After Cities: Skylines II fiasco, developer realizes gamers are "less accepting" of flawed launches

Lesson learned is behind indefinite delay of Prison Architect 2
In brief: It is becoming increasingly common for high-budget video games to launch with mild or serious issues, often causing players to decide whether to purchase them on day one or wait. Cities: Skylines II was one of last year's most notorious cases. As the game's first anniversary approaches, publisher Paradox Interactive reflects on what it would have done differently.