Ray tracing articles

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Next-gen Xbox and PlayStation 6 expected in 2027, powered by AMD's UDNA graphics

UDNA architecture could double RX 9070's ray tracing and AI efficiency
Something to look forward to: If rumors prove accurate, Sony and Microsoft may once again align on GPU architecture for their next-generation consoles, this time leveraging AMD's upcoming UDNA graphics platform. The expected performance gains in ray tracing and AI upscaling suggest a significant shift that could outpace current PC GPUs on a per-compute-unit basis. With both companies also exploring handheld form factors and staggered launch timelines, these developments offer an early look at the hardware strategies shaping the next phase of the console cycle.
assassin creed shadows

Assassin's Creed Shadows' final PC specs suggest ray tracing and upscaling are the new standard

The use of ray tracing is not optional
What just happened? You might not care much about ray tracing, but video game makers certainly do. The final PC requirements for Assassin's Creed Shadows have arrived, and, much like Indiana Jones and the Great Circle, turning off ray tracing effects isn't an option. Also, the given resolutions are specified as "using dynamic resolution and upscaling."
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Doom: The Dark Ages gameplay details, release date, and system requirements revealed

Hardware-accelerated ray tracing and NVMe storage required
Highly anticipated: As Bethesda and id Software start the final hype cycle before the launch of Doom: The Dark Ages on May 15, the official PC system requirements reveal that ray tracing, a once-optional feature that dramatically reduces frame rates, is increasingly becoming mandatory in major game releases. Notably, the game also requires an NVMe SSD.
amd rdna ps5 pro amd graphics card ray tracing rdna 4

AMD RDNA 4 leaks tease massive ray tracing upgrades for PC and PlayStation 5 Pro

Playing catch up with Nvidia's RT lead
Something to look forward to: A partial data sheet has revealed some new details about the ray tracing capabilities coming to AMD's next-gen RDNA 4 GPU architecture. Headlining the list is something called a "Double Ray Tracing Intersect Engine." The data sheet doesn't delve into any details beyond listing the features, so we can only guess what it means.