Computer graphics articles
Microsoft DirectX embraces neural rendering for next-gen graphics
Latest Nvidia RTX 5080 leaks hint at DLSS 4 and GDDR7 ahead of CES unveiling
AAA video games struggle to keep up with the skyrocketing costs of realistic graphics
Intel XeSS 2 arrives alongside new Battlemage GPUs with frame generation and low-latency mode
Tencent unveils 11" gaming handheld with glasses-free 3D, Intel Core Ultra 7 258V CPU
Blender 4.3 combines animation, sculpting, and rendering upgrades
Is Ray Tracing Worth the FPS Hit? 36 Game Performance Investigation
Ray tracing can enhance visuals, but it often comes at a high performance cost. We analyze its impact across 36 games, focusing on where it truly shines and comparing the performance of Nvidia and AMD GPUs.
Adobe wows with Project Turntable, an AI tool that rotates 2D art in 3D space
Experiment shows iconic CS:GO map running within a neural network on RTX GPU
Nvidia CEO: "We can't do computer graphics anymore without artificial intelligence"
In context: Upscaling tech like Nvidia's DLSS can enhance lower-resolution images and improve image quality while achieving higher frame rates. However, some gamers are concerned that this technology might become a requirement for good performance – a valid fear, even though only a few games currently list system requirements that include upscaling. As the industry continues to evolve, how developers address these concerns remains to be seen.
The Story of Rendition: A Pioneer in 3D Graphics
30+ years ago, PC gamers could choose GPUs from over 10 different makers. The story of Rendition is a fascinating tale of engineering brilliance and lost opportunities from the golden age of graphics. Plus, some easter egg content about TechSpot's history and how it all relates.
VFusion3D is a new generative AI designed to create 3D models from a single image
We Tested 250 Games on an Intel Arc GPU: How Did It Go?
We have tested almost every game in our collection on an Intel Arc GPU to determine how many titles work on Intel's discrete graphics architecture and what kind of experience you can expect.
The Ultimate Upscaling Showdown: FSR 3.1 vs DLSS 3.7 vs XeSS 1.3
Upscaling technologies continue to improve every year, and today we'll be looking at five games updated to use AMD FSR 3.1 to compare against the latest in Nvidia DLSS 3.7 and Intel XeSS 1.3.
Adobe's new AI aims to become the invisible helping hand for marketing teams and creatives
AMD promises upscaling quality improvements with FSR 3.1 update, adds Vulkan and Xbox support
New DirectX 12 SDK includes a feature to make the most out of modern GPUs
Is Upscaling Useful at Lower Resolutions? Nvidia DLSS vs Native at 1080p
While higher resolution monitors are becoming more popular and we recommend them, 1080p continues to have the most usage among PC gamers. We take a look at DLSS upscaling vs native rendering at 1080p.
ReShade 6.0 adds ray tracing and mesh shading APIs, RTX Remix support
Samsung shows off glasses-free 3D monitor concept that can instantly switch to 2D
The History of the Modern Graphics Processor
3D graphics transformed a somewhat dull PC industry into a spectacle of light and magic after generations of innovative endeavor. TechSpot's look at the history of the GPU goes from the early days of 3D, to game-changing hardware and beyond.
Path Tracing vs. Ray Tracing, Explained
#TBT Every few years it seems like there's an amazing new technology with the promise of making games look ever more realistic. We've had shaders, tessellation, shadow mapping, ray tracing – and now there's path tracing.
3D Game Rendering 101: The Making of Graphics Explained
You're playing the latest games at beautiful 4K ultra res. Do you ever wonder how those graphics got there? Welcome to our 3D Game Rendering 101: A guide to how one basic frame of gaming goodness is made.







