Computer graphics articles
4 Years of AMD RDNA: Another Zen or a New Bulldozer?
It's been four years since AMD launched RDNA, the successor to the venerable GCN graphics architecture. We take a look through the tech and numbers to see just how successful it's been.
AMD FSR 3 Frame Generation Analyzed: DLSS 3 Contender? Not So Fast
AMD's FSR 3 frame generation technology made a surprise debut earlier this month in two games, and we're ready to give you an early look, covering frame pacing, image quality and latency.
Cyberpunk 2077: Phantom Liberty GPU Benchmark
The Phantom Liberty update brings significant updates to Cyberpunk 2077, including DLSS 3.5, further graphics and hardware support enhancements. It's GPU benchmark time.
Testing Nvidia DLSS 3.5 Ray Reconstruction Using Cyberpunk 2.0
The next iteration of Nvidia's DLSS technology has landed and today we're checking out what DLSS 3.5 is and taking a closer look at ray reconstruction, which has been integrated into Cyberpunk 2.0.
Switch owners unhappy about Mortal Kombat 1's freakish characters, bugs, and $70 price
Starfield Optimization Guide: Tweak your GPU Settings for Best Performance
We're going through every setting in Starfield and tell you which settings are worth turning to Ultra, and which should be turned down to improve performance. That's right, optimization guides are back!
S3 Graphics: Gone But Not Forgotten
#TBT These days it's rare to see a new hardware company break ground in the world of PCs, but 30 years ago, they were popping up all over the place. Join us as we pay tribute to S3 and see how its remarkable story unfolded over the years.
Nvidia shares an early look at Half-Life 2 RTX, a community-led RTX Remix project
'Dark Souls with guns' shooter Remnant II sets a worrying precedent by making upscaling a requirement
A hot potato: Upscaling technologies like Nvidia's DLSS have become a big asset for gamers who want to improve performance. For most people, they're optional features that help with the likes of ray tracing, high resolutions, or ultra settings. That's not the case for Remnant II, though, which is the first PC game "designed with upscaling in mind."
GPU Architecture Deep Dive: Nvidia Ada Lovelace, AMD RDNA 3 and Intel Arc Alchemist
Three vendors. Three architectures. Three approaches to GPU design. Join us as we dive into their semiconductor hearts and see how Ada Lovelace, Arc Alchemist, and RDNA 3 contrast and compare.
The House of Radeon: ATI Technologies, Gone But Not Forgotten
The story of ATI Technologies is a fascinating journey, full of trials and tribulations, and with an unusual twist at the end. Here's our tribute to the graphics card giant.
Titanic shipwreck scanned in 3D is a "digital twin" of the real thing
How to Use Midjourney to Create AI Images
AI image generators are hot news, so it takes something special to stand out in the crowd. Midjourney is among the best, read on to find out why and how to use it. We've updated our guide with new samples and a showcase of v5.1 capabilities.
Can DLSS Render "Better Than Native" Graphics?
We often hear people say that DLSS can deliver "better than native" image quality, giving gamers not only a performance boost but superior visuals. Let's find out if this is at all true.
Microsoft improves 3D rendering performance on the web with Babylon.js 6.0
Unreal Engine 5 game "Unrecord" demos stunningly realistic bodycam graphics
New Chrome beta brings advanced 3D graphics to the web with WebGPU
Unreal Engine 5.2 electrifies GDC 2023 attendees with photorealistic visuals
Raja Koduri leaves Intel to start generative AI gaming software company
Epic Games adds Unreal Engine 5.1 graphical fidelity to Fortnite
Trivia: Nvidia's first graphics card was released in 1995, what did the "complete" package include?
Nvidia GeForce RTX 4080 Review: Fast, Expensive & 4K Capable All the Way
The new GeForce RTX 4080 is clearly impressive, delivering on average 111 fps at 4K across the games we tested. That's 20-30% over previous-gen flagships. That's all great except for that price.
Silicon Graphics: Gone But Not Forgotten
#ThrowbackThursday At its peak in the 1990s, Silicon Graphics had legendary status among 3D and graphic designers who leveraged the unique power of these workstations that were at cutting edge of visual computing.












