Shaders articles

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Asus ROG Xbox handheld launches October 16 with Steam Deck-like optimizations

Pricing remains uncertain likely due to tariffs
The big picture: Microsoft has finally set a release date for its first Xbox handheld gaming PC, built in partnership with Asus. But while the devices aim to bring Steam Deck – style simplicity to the somewhat messy world of portable Windows gaming – streamlining optimization, shader compilation, and even layering in AI – their future still hinges on a volatile factor outside Microsoft's control: shifting US tariffs that make final pricing a moving target.
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Unreal Engine devs suggest a potential solution to shader compilation stuttering in games

Utterly Unplayable: Unreal Engine is one of the most popular middleware solutions for developing games and other interactive experiences, particularly on PC and Mac. Created by Epic Games, it is also notorious for stuttering and graphics performance issues. However, the developers are actively working to address these problems once and for all.