The technology revolution is everywhere and it's manifesting in more ways than we can imagine. The intersection of technology and society, from art to communication.
The game reportedly died within weeks, leaving most with losses instead of rewards
Winners & losers: Peter Molyneux's play-to-earn blockchain game Legacy launched in 2023 and has long since gone offline. His studio, 22cans, is now focused on Masters of Albion. But while Legacy brought in more than $50 million for the studio two years before it even launched, a new report suggests that virtually no players turned a profit, and many suffered staggering losses.
In brief: It's not just the factory floor where humanoid robots are starting to appear next to flesh-and-blood employees. Air travelers in Japan will soon see the machines moving luggage and cargo – a response to the country's labor shortage and booming tourism.
The takeaway: A recent free-game promotion on Steam is drawing attention to how giving away a title can still generate substantial revenue when there is a clear path to selling additional content. A four-day free giveaway of Graveyard Keeper, a title published by tinyBuild, generated roughly $250,000 in revenue, according to CEO Alex Nichiporchik. Most of that money came afterward, as new players who claimed the free copy went on to purchase downloadable content for the game.