Mega Man 11 is a fine game, and a worthy eleventh entry in a series that once set the bar for tricky platformers. It also feels oddly shallow, the latest iteration of a formula that has gone largely unchanged for decades. Mega Man 11 is great at being a Mega Man game. Maybe that's why it didn't do much for me.
Mighty No. 9, released yesterday for most of the platforms it was promised to, is not Mega Man with a new name. It shares a lot of ingredients with Mega Man, but these are lower quality ingredients combined with none of the finesse of Capcom’s classics.