'Flow' movie was made with Blender, open-source just won an Oscar
Nvidia's new texture compression tech slashes VRAM usage by up to 95%
Havok shares first physics engine tech demo in 10 years
Microsoft DirectX embraces neural rendering for next-gen graphics
Blender 4.3 combines animation, sculpting, and rendering upgrades
The Story of Rendition: A Pioneer in 3D Graphics
30+ years ago, PC gamers could choose GPUs from over 10 different makers. The story of Rendition is a fascinating tale of engineering brilliance and lost opportunities from the golden age of graphics. Plus, some easter egg content about TechSpot's history and how it all relates.
Is Upscaling Useful at Lower Resolutions? Nvidia DLSS vs Native at 1080p
While higher resolution monitors are becoming more popular and we recommend them, 1080p continues to have the most usage among PC gamers. We take a look at DLSS upscaling vs native rendering at 1080p.
Early iPhone 16 prototypes show that it might not fall too far from the iPhone 15 tree
Path Tracing vs. Ray Tracing, Explained
#TBT Every few years it seems like there's an amazing new technology with the promise of making games look ever more realistic. We've had shaders, tessellation, shadow mapping, ray tracing – and now there's path tracing.
3D Game Rendering 101: The Making of Graphics Explained
You're playing the latest games at beautiful 4K ultra res. Do you ever wonder how those graphics got there? Welcome to our 3D Game Rendering 101: A guide to how one basic frame of gaming goodness is made.
AMD FSR 3 Frame Generation Analyzed: DLSS 3 Contender? Not So Fast
AMD's FSR 3 frame generation technology made a surprise debut earlier this month in two games, and we're ready to give you an early look, covering frame pacing, image quality and latency.
Titanic shipwreck scanned in 3D is a "digital twin" of the real thing
Can DLSS Render "Better Than Native" Graphics?
We often hear people say that DLSS can deliver "better than native" image quality, giving gamers not only a performance boost but superior visuals. Let's find out if this is at all true.
Nvidia DLSS 3: Fake Frames or Big Gains?
Nvidia is making some pretty bold claims around DLSS 3, like the ability to 3x-4x performance with RTX 40 GPUs. Let's explore this new technology and see if it's a true next-gen selling point.
A Look at the Possible Future of 3D Graphics: How More Real Than Real Can You Get?
With CPUs and GPUs continuing to get more powerful with each new generation, the push for ever more realistic graphics in blockbuster games shows no signs of slowing down. Today's best-looking titles already look stunning, so how much better can they possibly get? Join us as we take a look at what awaits us in the future of 3D graphics.
Purported images of four-slot, quad-fan Galax RTX 4090 card leak
This Doom mod converts old sprites to 3D voxels
Inside the Apple M1 is an incredibly quirky GPU
Unity tech demo shows off a lifelike digital human rendered in real-time
Create 3D graphics and animations with Blender, free of charge
Check out Samsung's Galaxy Z Flip 3 and Z Fold 3 before their rumored unveiling next month
How 3D Game Rendering Works: Anti-Aliasing
The 3D games we play and love are all made up of thousands, if not millions, of colored straight lines, which inevitably will look jagged in our screens if not for smoothing anti-aliasing techniques. Let us explain in this new deep dive.
What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX 12 has been expanding to cover ray tracing, machine learning and faster storage. Learn how next-gen titles like Cyberpunk 2077 are using some of these extras, and how they'll make games better for us all.