Nvidia DLSS 5 is getting modded into just about every game, often with hilarious results
"Your scientists were so preoccupied with whether they could, they didn't stop to think if they should"
Modders got Nvidia's controversial DLSS 5 running early, and it's a huge performance hit
Nvidia DLSS 5 DLL leaks via NBA 2K27, it's been modded into Control already
Nvidia is giving developers more control over DLSS 5, after accusations it turns games into "AI slop"
SIGGRAPH 2026 demo reveals developer sliders, three AI models, and character-level masking
Microsoft's shader stutter fix is now available for all AMD Radeon GPUs, Nvidia users have to wait
Radeon support now extends back to RDNA 1, but only for games played through the Xbox app
Nvidia research promises 2x to 3x faster path tracing with better visuals
Experimental improvements improve image quality in between half and one-third of the frame time
Nvidia shows neural compression can cut VRAM usage from 6.5GB to 970MB
New AI texture and material systems aim to shrink assets, speed up shading, and free up GPU resources
Nvidia CEO Jensen Huang says gamers calling DLSS 5 AI slop are "completely wrong"
Huang says developers remain fully in control of DLSS 5's look
A hot potato: Do you think DLSS 5 makes games resemble AI slop? That it's little more than an AI filter inserted into titles that neither wanted nor needed it? If you are one of these many people, Nvidia boss Jensen Huang wants you to know that you're "completely wrong."
Windows 11 "Xbox Mode" UI coming to all PCs in April
New features coming to DirectX, and DirectStorage is back
Minecraft Java Edition is finally moving from OpenGL to multi-threaded Vulkan
After 16 years, the Vulkan upgrade could reshape Java Edition modding
Extreme upscaling: What happens when DLSS turns 38x22 pixels into 4K?
Pushing DLSS 4.5 to absurd extremes reveals how it rebuilds images
The big picture: Nvidia DLSS has been a divisive feature since its introduction almost exactly seven years ago. While some users accuse developers of relying too heavily on upscaling to maintain high frame rates, others praise its ability to reconstruct clear images from fewer pixels. Pushing the latest implementation to its limits helps reveal how it pulls off this feat.
Nvidia DLSS 4.5 vs DLSS 4: Good But Not Flawless
Nvidia DLSS 4.5 arrives with a new transformer model promising better image quality, but not without performance trade-offs. We test DLSS 4.5 vs DLSS 4 to see where this latest upscaler genuinely improves.
Microsoft set to improve PC gaming with advanced shader delivery, up to 85% faster game starts
No more "compiling shaders"
Bolt Graphics claims 13x leap over Nvidia RTX 5090 with less wattage – and huge caveats
Big performance promises, but the numbers don't add up
Blender is going beyond mouse and keyboard with a new touch-friendly interface for tablets
Adapting 3D modeling to tablets and mobile
Blender 4.5 launches with major performance improvements
Blender 4.5 introduces GPU-accelerated shader compilation, faster simulations, and full Vulkan support. Key updates include expanded Geometry Nodes tools, enhanced GPU compositor performance, improved UV editing, and broader import/export compatibility.
AMD demo shows procedural generation slashing VRAM use from 35 GB to just 51 KB
Like Nvidia, AMD is trying to offload tasks from memory to the GPU
Nvidia's Zorah RTX neural rendering tech demo available for download
You can download and push your own hardware to the limits to run Nvidia's Zorah tech demo. The hefty 108 GB download is an Unreal Engine 5 project showcasing real-time neural rendering, path tracing, and advanced geometry on RTX 50-class hardware.
'Flow' movie was made with Blender, open-source just won an Oscar
Even more impressive? The final renders used Blender's semi-realtime Eevee engine. That reduced the compute required by orders of magnitude - the director said a render farm wasn't necessary because his local workstation could produce final-quality 4K frames in 0.5-10 seconds.
Nvidia's new texture compression tech slashes VRAM usage by up to 95%
Neural networks can apparently work wonders in reducing VRAM requirements for real-time graphics
Havok shares first physics engine tech demo in 10 years
Havok hasn't forgotten about physics
Microsoft DirectX embraces neural rendering for next-gen graphics
A cross-platform revolution in real-time PC graphics rendering?
Blender 4.3 combines animation, sculpting, and rendering upgrades
Blender introduces an enhanced Grease Pencil toolset, new brush assets, real-time lighting effects, and more. Additional features include improved light and shadow linking to illuminate specific objects and experimental Vulkan backend GPU support.
The Story of Rendition: A Pioneer in 3D Graphics
30+ years ago, PC gamers could choose GPUs from over 10 different makers. The story of Rendition is a fascinating tale of engineering brilliance and lost opportunities from the golden age of graphics. Plus, some easter egg content about TechSpot's history and how it all relates.
Is Upscaling Useful at Lower Resolutions? Nvidia DLSS vs Native at 1080p
While higher resolution monitors are becoming more popular and we recommend them, 1080p continues to have the most usage among PC gamers. We take a look at DLSS upscaling vs native rendering at 1080p.



