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Game developers have been stuck with DirectX 9 and 2GB of memory for the past decade. While this hasn’t harmed first person shooters (they only have to manage a handful of objects at once), it has been poisonous to other genres. Next time you’re playing an RPG in first person with no party you can refer to DirectX 9 and 2GB of memory as a big reason for that.
With the turn of the century the graphics industry bore witness to further consolidation. Where 3dfx was once a byword for raw performance, its strengths before its dismissal laid in its full screen antialiasing image quality. By the time 2001 dawned, the PC graphics market consisted of a discrete card duopoly (Nvidia and ATI), with both of them in addition to Intel supplying the vast majority of integrated graphics chipsets.
Prior to the Voodoo 5’s arrival, ATI had announced the Radeon DDR as “the most powerful graphics processor ever designed for desktop PCs.” Previews of the card had already gone public on April 25, and only twenty-four hours later Nvidia countered with the announcement of the GeForce 2 GTS (GigaTexel Shader).
The Sony Xperia Z needs to be a hit. Sony has been a giant in consumer electronics for decades, but the company's reputation for quality products hasn't translated to success in the Android smartphone race. The Xperia Z has the hallmarks of a Sony product: thoughtful design and solid materials. It has a 1080p, 5-inch display...
Launched on November 1996, 3Dfx's Voodoo graphics consisted of a 3D-only card that required a VGA cable pass-through from a separate 2D card to the Voodoo, which then connected to the display. Voodoo Graphics revolutionized personal computer graphics nearly overnight and rendered many other designs obsolete, including a vast swathe of 2D-only graphics producers.
The 3D landscape in 1996 favoured S3 with around 50% of the market. That was to change soon, however. It was estimated that 3Dfx accounted for 80-85% of the 3D accelerator market during the heyday of Voodoo’s reign. Later on Nvidia would revive with the RIVA series and eventually land their greatest success with the first GeForce graphics card.
Like many PC gamers, I've often wished a machine capable of putting the power of a gaming rig in a portable device. Gaming laptops are lovely and have their place, but that place is often on top of a desk. After a week with Razer's new Edge gaming tablet, I realize what I really wanted was to play Bioshock Infinite in the bathroom without burning my thighs. All hail Razer, deliverer of dreams.
Razer's only review guidelines before sending along a Razer Edge loaner was that I not tell them I used it in the bathroom. I am a review guideline freedom fighter, deep in the trenches, pants around my ankles, balancing a $1,499 gaming tablet on the side of the tub before redeploying to less secluded front. And why not? I don't have to stop playing until the batteries run out.
The evolution of the modern graphics processor begins with the introduction of the first 3D add-in cards in 1995, followed by the widespread adoption of the 32-bit operating systems and the affordable personal computer.
While 3D graphics turned a fairly dull PC industry into a light and magic show, they owe their existence to generations of innovative endeavour. Over the next few weeks we'll be taking an extensive look at the history of the GPU, going from the early days of 3D consumer graphics, to the 3Dfx Voodoo game-changer, the industry's consolidation at the turn of the century, and today's modern GPGPU.
BioShock Infinite isn't just a worthy sequel to a much-loved predecessor. It also manages to be about America - touching on its past, present and possibilities — in a way that makes it a must.
You haven't been to a place like this before. The fictional floating city where Infinite is set is all clockwork platforms and brass gears, its many sections populated with hucksters, strivers, lovers and schoolchildren. One minute, you're walking past a sheer drop, the next a park swings down into the open space.
Previously teased at SXSW, Borderlands 2's sixth playable character has finally been revealed at PAX East this week. The newcomer is a "Vault Hunter" named "Krieg the Psycho" who adds a psycho bandit-type class to the mix. As you might expect, Krieg likes to be up close and personal...
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