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crimson desert rpg open world system requirements

Crimson Desert hits 4K 60fps with ultra settings, ray tracing, and no upscaling on a Radeon 9070 XT or GeForce 5070 Ti

Mac, console, and handheld PC performance specs also revealed
Something to look forward to: Developer Pearl Abyss has spent six years showcasing screenshots and videos from its upcoming open-world fantasy game, Crimson Desert, which many suspect are too good to be true. With the game's launch just over a week away following repeated delays, newly published full technical spec sheets indicate performance metrics just as ambitious as the game.
intel arrow lake intel core performance price comparison

Intel launches Core Ultra 270K Plus and 250K Plus to revive its desktop gaming push

Intel bets on efficiency cores and software tricks with Arrow Lake Refresh
The big picture: Intel is looking to repair its desktop reputation not with another halo chip, but with two aggressively priced Arrow Lake Refresh parts that lean on extra efficiency cores, faster memory, and a new optimization layer that means to squeeze more gaming and productivity performance out of essentially familiar silicon.
youtube video enthusiast analog with video

A microscope reveals the ghost of analog video hidden inside a LaserDisc

A YouTuber's optical experiment turns forgotten media into a lesson in photonic engineering
The big picture: When retro tech obsessive Shelby Jueden pointed a low-cost digital microscope at a decades-old LaserDisc, he didn't just see reflections of light – he uncovered the physical trace of analog video itself. His experiment shows how the LaserDisc's 1970s-era analog encoding can still reveal faint traces of recorded video, illustrating how optical media once stored motion pictures before digital formats arrived.
nvidia vera rubin gpu performance jensen huang nvidia logo

Nvidia GDC 2026 roundup: More path-traced games, DLSS 4.5 debut titles, and RTX mega foliage

Path tracing comes to 007 First Light, Control Resonant, Quake III... and Mirror's Edge
In brief: Nvidia is using this year's Game Developers Conference to outline the full launch of DLSS 4.5, add five upcoming games to its list of titles supporting path tracing, and offer an early glimpse at RTX Mega Geometry foliage. The company also provided an update on RTX Remix, highlighting this week's launch of a path-traced version of Quake III Arena.