Batman: Arkham Knight, the fourth entry in Warner Brother's Batman: Arkham series, is based on the same Unreal Engine 3 as its predecessor and an Nvidia-sponsored title. Favoring one camp of GPUs is hardly the least contentious way to launch a new game, however it seems this release would have rattled cages regardless. Countless Nvidia and AMD users have expressed anger about Arkham Knight's performance and stuttering issues. Here's what we found in our tests.
Batman: Arkham Knight is the fourth major title in the Warner Bros. series of video games that began with 2009’s Arkham Asylum. Tonally, Arkham Knight is very much an Arkham game, but the decision to revolve so much of the game around the new Batmobile is an alienating move that robs Arkham Knight at the outset of the fantasy of becoming the Dark Knight. Once we’re past that silliness, however, it unfurls a plot that is by far the strongest of the series.
On multiple levels, this game is about finding one's voice. Players inhabit a Bruce Wayne who's been Batman for two years, as he faces a crucible that will test his resolve as never before. The people making Origins are trying to establish their creative voice as well. The game has been made by a new studio who are following up two well-regarded games by originating studio Rocksteady.