Gpu articles

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Open source project is making strides in bringing CUDA to non-Nvidia GPUs

CUDA compatibility with AMD and Intel GPUs isn't a pipe dream anymore
Why it matters: Nvidia introduced CUDA in 2006 as a proprietary API and software layer that eventually became the key to unlocking the immense parallel computing power of GPUs. CUDA plays a major role in fields such as artificial intelligence, scientific computing, and high-performance simulations. But running CUDA code has remained largely locked to Nvidia hardware. Now, an open-source project is working to break that barrier.
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Next-gen Xbox and PlayStation 6 expected in 2027, powered by AMD's UDNA graphics

UDNA architecture could double RX 9070's ray tracing and AI efficiency
Something to look forward to: If rumors prove accurate, Sony and Microsoft may once again align on GPU architecture for their next-generation consoles, this time leveraging AMD's upcoming UDNA graphics platform. The expected performance gains in ray tracing and AI upscaling suggest a significant shift that could outpace current PC GPUs on a per-compute-unit basis. With both companies also exploring handheld form factors and staggered launch timelines, these developments offer an early look at the hardware strategies shaping the next phase of the console cycle.