id Software on Monday released a patch for Doom that enables support for the Vulkan API on the PC. As you may know, Vulkan is the low-overhead, cross-platform successor to OpenGL, a dated API created by Silicon Graphics way back in 1992.
The Doom reboot is a gift to the PC Master Race. The 4K visuals are amazing, excellent high resolution textures cover every surface, the lighting and shadows are on point and this all comes together to make those glory kill animations look insane. The question that remains now is, what kind of hardware do you require to enjoy those glory kills in all of their gory glory?