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"The game is stupid," Far Cry 3: Blood Dragon creative director Dean Evans proudly proclaimed during a recent press event — not foolish pride, but pride in foolishness. Ubisoft has done great and terrible things with the game engine, transforming it into a nightmare world, where wild boars roam the purple plains, backs covered with neon graffiti.
Blood Dragon's story unfolds through a series of 2D cutscenes that wouldn't be out-of-place in an NES-era adventure. And when those scenes end, it's into a day-glo nightmare from the early days of MTV.
Sam Fisher will slink back into action next year, with a sixth Splinter Cell title scheduled for early 2013 (we've seen "spring" and the "first quarter" bandied about, but no specific release date yet). Dubbed Splinter Cell: Blacklist, the title will ship for the PC, Xbox 360 and PS3...
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