Video game coverage with an emphasis on PC gaming, performance benchmarks and innovative platforms based on the cloud. Game industry and development news complement our coverage.

Epic Games hacked, forums compromised

The creators of Unreal Engine are the latest victims of internet hackers according to an email sent to their forum users yesterday. According to Epic, registration information including usernames, passwords, email addresses and dates of birth may have been obtained…

Choosing the Best Wireless Gaming Headset: From Logitech, to Astro, Steelseries and beyond

The magnitude of gaming headsets out there is bewildering. If you're in the market for a wireless headset though, the dizzying array of options dwindles to fewer than a dozen choices. I decided to chronicle my hunt for the perfect wireless gaming headset. We review the Logitech G930, Corsair H2100, Astro A50 Gen2, SteelSeries H, Turtle Beach i60 and Z300.

Console gaming then and now: A fascinating 1997 interview with Nintendo's legendary Gunpei Yokoi

Gunpei Yokoi was a Japanese video game designer, a long-time Nintendo employee, best known as creator of the Game Boy and inventor of the modern-day D-pad, a design that nearly all video game controllers use today. Also for his contributions to critically acclaimed video game franchises Donkey Kong, Mario Bros. and Metroid.

Avoid the frustration: Stop preordering video games

There once was a time 10-15 years ago when the concept of pre-ordering made sense. Publishers would have a better idea of how many boxes they’d need to ship, and customers could guarantee they’d get hold of the latest game as soon as it was released. It was a good arrangement! It didn’t take long for publishers and retailers to realise, though, that once a customer put their money down for a game that wasn’t finished, that customer was on the hook.

Massive Chalice Review: A smart, fun exploration of turn-based tactics

If you want to understand Massive Chalice, you need to understand XCOM. Double Fine’s Massive Chalice has been hugely influenced by Julian Gallop’s seminal 1994 strategy game. Massive Chalice focuses on up-close tactical gameplay and big-picture strategy. It handles the former exceptionally well, far better than it handles the latter.

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