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Video game coverage with an emphasis on PC gaming, performance benchmarks, and innovative platforms based on the cloud. Gaming industry and development news complement our coverage.
Prison Architect is like 'SimPrison', if there ever was one, made by people who seem to be damn near fearless about making video games about uncomfortable topics. The game is from the indie studio Introversion, who have also made the saddest/best game about nuclear war.
Here's a brief interview with Introversion's own architects about their newest work. They served up some fascinating answers about the possibilities of a game about building and running a prison.
Having a specialized API could be arguably said was both the highlight and the downfall for 3dfx. The Glide API when used in conjunction with Voodoo hardware optimized the overall gaming experience and for the few short years that Glide reigned supreme, several games based its 3d implementation in this proprietary API.
If you are old enough, odds are you owned a 3dfx card and played some of these games. Let us take you a trip down memory lane and remember some of the best games ever that used Glide.
When the Metro 2033 was released in 2010 it contributed to raise the PC graphics bar making good use of the latest DirectX 11 rendering technologies. Metro: Last Light follows its predecessor roots by using a heavily customized and improved version of the 4A Engine.
Furthermore, the developer has continued to cater to loyal PC gamers who have considerably more power than console gamers at its disposal by including a richer gaming experience visually as well as a benchmark tool for measuring your system's performance.
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