Computer graphics articles
Nvidia open-sources PhysX engine, including GPU kernel code
AMD FSR 4 is Very Impressive: 1440p Upscaling Tested
AMD's FSR 4 aims to close the gap with DLSS, bringing AI-powered upscaling to Radeon GPUs. With 1440p gaming in focus, can FSR 4 match or surpass Nvidia's DLSS? We analyze its image quality and performance.
DLSS 4 Upscaling at 4K is Actually Pretty Amazing
The most interesting side of Nvidia's new RTX 50 series is not the GPUs themselves, not even close, it's DLSS 4 upscaling that steals the spotlight with a new AI model and much improved image quality.
Nvidia's new texture compression tech slashes VRAM usage by up to 95%
Nvidia DLSS 4 Ray Reconstruction Analysis: Fixing Ugly Ray Tracing Noise
Nvidia's DLSS 4 Ray Reconstruction tackles the issue of image noise with ray tracing. By improving stability and texture preservation, it minimizes the visual trade-offs and makes ray tracing look far better.
A Review of Nvidia's DLSS 4 Multi Frame Generation
Multi Frame Generation is one of the standout features in DLSS 4 and the new Nvidia RTX 50 series GPUs. This review dives into its performance, image quality, and whether it's truly worth upgrading for.
AMD FSR 4 integration could be a simple drop-in upgrade for current FSR 3.1 games
Havok shares first physics engine tech demo in 10 years
Nvidia says over 80% of GeForce RTX GPU owners use DLSS
Latest Nvidia RTX 5080 leaks hint at DLSS 4 and GDDR7 ahead of CES unveiling
AAA video games struggle to keep up with the skyrocketing costs of realistic graphics
Intel XeSS 2 arrives alongside new Battlemage GPUs with frame generation and low-latency mode
Is Ray Tracing Worth the FPS Hit? 36 Game Performance Investigation
Ray tracing can enhance visuals, but it often comes at a high performance cost. We analyze its impact across 36 games, focusing on where it truly shines and comparing the performance of Nvidia and AMD GPUs.
Experiment shows iconic CS:GO map running within a neural network on RTX GPU
Before Nvidia, founder and CEO Jensen Huang designed microprocessors for...
Nvidia CEO: "We can't do computer graphics anymore without artificial intelligence"
In context: Upscaling tech like Nvidia's DLSS can enhance lower-resolution images and improve image quality while achieving higher frame rates. However, some gamers are concerned that this technology might become a requirement for good performance – a valid fear, even though only a few games currently list system requirements that include upscaling. As the industry continues to evolve, how developers address these concerns remains to be seen.
The Story of Rendition: A Pioneer in 3D Graphics
30+ years ago, PC gamers could choose GPUs from over 10 different makers. The story of Rendition is a fascinating tale of engineering brilliance and lost opportunities from the golden age of graphics. Plus, some easter egg content about TechSpot's history and how it all relates.
We Tested 250 Games on an Intel Arc GPU: How Did It Go?
We have tested almost every game in our collection on an Intel Arc GPU to determine how many titles work on Intel's discrete graphics architecture and what kind of experience you can expect.
The Ultimate Upscaling Showdown: FSR 3.1 vs DLSS 3.7 vs XeSS 1.3
Upscaling technologies continue to improve every year, and today we'll be looking at five games updated to use AMD FSR 3.1 to compare against the latest in Nvidia DLSS 3.7 and Intel XeSS 1.3.
AMD promises upscaling quality improvements with FSR 3.1 update, adds Vulkan and Xbox support
Is Upscaling Useful at Lower Resolutions? Nvidia DLSS vs Native at 1080p
While higher resolution monitors are becoming more popular and we recommend them, 1080p continues to have the most usage among PC gamers. We take a look at DLSS upscaling vs native rendering at 1080p.
ReShade 6.0 adds ray tracing and mesh shading APIs, RTX Remix support
Path Tracing vs. Ray Tracing, Explained
#TBT Every few years it seems like there's an amazing new technology with the promise of making games look ever more realistic. We've had shaders, tessellation, shadow mapping, ray tracing – and now there's path tracing.
3D Game Rendering 101: The Making of Graphics Explained
You're playing the latest games at beautiful 4K ultra res. Do you ever wonder how those graphics got there? Welcome to our 3D Game Rendering 101: A guide to how one basic frame of gaming goodness is made.