Game development articles
Unigine SDK debuts Vulkan and DirectX 12 support, new asset store
A Look at the Possible Future of 3D Graphics: How More Real Than Real Can You Get?
With CPUs and GPUs continuing to get more powerful with each new generation, the push for ever more realistic graphics in blockbuster games shows no signs of slowing down. Today's best-looking titles already look stunning, so how much better can they possibly get? Join us as we take a look at what awaits us in the future of 3D graphics.
Check out this fan remake of The Simpsons: Hit & Run made with Unreal Engine 5
Create your own Roblox game with Roblox Studio
Oddworld: Soulstorm developer says PlayStation Plus deal was "devastating" for sales
Epic Games releases Unreal Engine 5 to the public
Ubisoft unveils Scalar: cloud-based technology for creating extremely large-scale virtual worlds
Nine Inch Nails guitarist and Spec Ops: The Line creative director partner on new game studio
Five more game studios rumored to be snapped up by Microsoft
North American and European game devs prefer creating for PC, GDC survey suggests
Amazon just opened a game studio in Montreal headed up by Rainbow Six Siege veterans
Should You Be Wary of All the Free Games?
It's not every day that you can get a free AAA game like GTA 5, but thanks to periodic giveaways, gamers' libraries are bursting with great titles. But we must ask, how this is a valid business strategy?
Insiders say Google lacked the focus and discipline to run a successful game studio
BioWare stops Anthem Next development to focus on the next Mass Effect and Dragon Age
What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX 12 has been expanding to cover ray tracing, machine learning and faster storage. Learn how next-gen titles like Cyberpunk 2077 are using some of these extras, and how they'll make games better for us all.