AMD FSR 4 vs Nvidia DLSS 4 at 4K
After proving its mettle at 1440p, FSR 4 challenges Nvidia's DLSS 4 at 4K. In this deep dive, we test both upscalers on high-res scenes to see which delivers superior image quality and performance.
After proving its mettle at 1440p, FSR 4 challenges Nvidia's DLSS 4 at 4K. In this deep dive, we test both upscalers on high-res scenes to see which delivers superior image quality and performance.
AMD's FSR 4 aims to close the gap with DLSS, bringing AI-powered upscaling to Radeon GPUs. With 1440p gaming in focus, can FSR 4 match or surpass Nvidia's DLSS? We analyze its image quality and performance.
The most interesting side of Nvidia's new RTX 50 series is not the GPUs themselves, not even close, it's DLSS 4 upscaling that steals the spotlight with a new AI model and much improved image quality.
Nvidia's DLSS 4 Ray Reconstruction tackles the issue of image noise with ray tracing. By improving stability and texture preservation, it minimizes the visual trade-offs and makes ray tracing look far better.
Multi Frame Generation is one of the standout features in DLSS 4 and the new Nvidia RTX 50 series GPUs. This review dives into its performance, image quality, and whether it's truly worth upgrading for.
God of War Ragnarök finally arrives on PC after two years as a PlayStation exclusive. It still looks stunning and plays really well, with support for DLSS 3, FSR 3.1, and XeSS 1.3.
Upscaling technologies continue to improve every year, and today we'll be looking at five games updated to use AMD FSR 3.1 to compare against the latest in Nvidia DLSS 3.7 and Intel XeSS 1.3.