I've been excited to play Riot's Valorant for a long time, and not just for the sake of the game itself. I'm a long-term Counter-Strike player and my hope with Valorant was not just that Riot would make a game I love, but one that would give another game I love a boot up the backside.
Many believed VR would take video games to the next level. But even with better games and more impressive hardware, the sobering realization is that VR remains far from widespread adoption. Facebook may have had a once-in-a-lifetime opportunity to capitalize on an unfortunate circumstance. Perhaps the situation hit us, but VR in general is simply not there yet.