The Art and History of the Video Game Parry
From early fencing games and arcade fighters to Bloodborne, Sekiro, and Clair Obscur, the parry has turned a moment of defense into one of gaming's most satisfying attacks.
From early fencing games and arcade fighters to Bloodborne, Sekiro, and Clair Obscur, the parry has turned a moment of defense into one of gaming's most satisfying attacks.
Graphics card prices have jumped 35% in just three months, with Nvidia's high-end GPUs reaching absurd levels and Radeon cards catching up. Our Q4 2026 update finds little reason to expect relief.
The Razer Blade 18 packs an RTX 5090, a stunning 240Hz/440Hz display, and serious gaming power into a surprisingly sleek chassis. But can its premium design justify the eye-watering price?
Two generations apart, AMD's Radeon RX 9070 XT and RX 7900 XTX are surprisingly close. We benchmark 51 games to see where RDNA 4 pulls ahead, where RDNA 3 holds on, and which GPU makes more sense.
Whether you miss the classic Windows taskbar or want a complete makeover, these tools restore old favorites, unlock deeper customization, and bring macOS-style docks and retro designs to Windows.
Nvidia's new DLSS 5 model nearly doubles neural rendering speed across the RTX 50 series. We put it to the test to see if the performance gains outweigh the heavy FPS penalty and lingering visual issues.
Shader compilation stutter has plagued PC gaming for years, causing frustrating hitches even on powerful hardware. The SCSKiller app promises to do something about it, but does it work?
Alienware's $700 AW3226Q makes RGB stripe Tandem WOLED more affordable, with superb text clarity and deep blacks. But its 165Hz refresh rate faces tough competition from similarly priced 240Hz OLEDs.
Can a Radeon RX 9070 XT really beat Nvidia's flagship RTX 5090? We tested 11 games at 1440p and 4K to see when driver overhead matters, and when an ordinary CPU bottleneck is actually to blame.
Everything is being decompiled. GoldenEye, Halo, Photoshop, even bank mainframes: AI is prying open old code at record speed. The secret isn't just AI, it's an answer key to check its work.
After 30 months and 8,000 hours of deliberate abuse, our 4K QD-OLED monitor has measurable burn-in, lower peak brightness, and visible wear. Here's how bad it looks in daily use.
We tested 44 GPUs in Gears of War: E-Day at 1080p, 1440p, and 4K to see what it takes to run the game well, how 8GB cards hold up, and whether upscaling makes Ultra settings practical.
We tested 11 budget 1440p QD-OLED gaming monitors to find the best buys, comparing full- and limited-brightness panels, features, design, and pricing to see which models are actually worth it.
QR codes were built to track car parts, written off as a gimmick, then rescued by phone cameras. Now they're everywhere. Here's how they work, what's changed, and what to watch out for.
The Witcher 3 Remastered overhauls CDPR's classic with improved visuals, ray tracing, and path tracing. We benchmark 13 modern GPUs to see how this ambitious free update performs.
GPU pricing has become so absurd that the RTX 5060 Ti 16GB now costs as much as the RX 9070 XT. We benchmarked both across 52 games to see just how ridiculous the gap has become.
AMD's Radeon RX 9050 4GB shares a name with the faster 8GB model, but half the VRAM and memory bandwidth make this OEM-only GPU a far worse deal than buyers may realize.
Before phones went online, Nokia made two that didn't need to. The 5110 and 3310 gave us Snake, swappable covers, and a durability myth that outlived the company that built them.
GPU prices are climbing again, but not equally. Across 10 countries, Radeon now delivers far better value than GeForce in most price tiers, while Nvidia's lineup struggles to stay competitive.
The Alienware AW3926QW pairs a 39-inch 5K2K OLED with RGB stripe clarity, strong HDR, and a price that makes LG's rival look far less appealing.
This is a big test: across 52 games at 1440p and 4K, the Radeon RX 9070 XT is ~25% faster than the RTX 5070, while also costing less and offering 16GB of VRAM. Let's take a closer look.
I can't code, but with AI agents I built native iPhone ports of Duke Nukem, Serious Sam, and Morrowind, learning where vibecoding works, where it fails, and why human direction still matters.