Valve articles

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Steam is on track to top $20 billion in revenue for the first time

Free-to-play games made Steam almost $168 million in September, without a single new release
Bottom line: Steam is on course to generate more than $20 billion in gross revenue in 2026, a first for the platform, after posting record results for September and the third quarter, according to estimates from Alinea Analytics. The gains came from a mix of new releases, established franchises and free-to-play games that keep drawing spending long after launch. With one quarter left, Valve's PC gaming platform needs roughly $3.5 billion to reach the milestone.
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Steam's latest survey shows 32GB RAM overtaking 16GB despite the massive price surge

32GB configurations jumped more than 4 points in a single month, reaching 42% of all Steam gaming rigs
What RAMpocalypse? Valve's monthly Hardware and Software Survey offers critical insight into the PC configurations of gamers worldwide. Recent surveys have shown AMD gaining ground on Intel in the CPU space, while Nvidia has kept its lead over AMD as the preferred GPU maker. The latest report now reveals that 32GB of system memory has become the most common configuration for gamers, despite the AI-fueled price hike.
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Modders are turning Android handhelds into "mini" Steam Decks

SteamOS for Arm used in the Steam Frame is giving devs a head start on Ayn, Ayaneo, and Retroid devices
Connecting the dots: Valve recently released an official port of SteamOS for Arm devices alongside the Steam Frame headset. Now, modders and open-source developers are turning the company's work into a renaissance of "Steam-like" experiences across a growing number of handheld devices.
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Steam just made $11 billion in the last 6 months, and most of it came from older games

Steam's record revenue reveals what actually keeps PC gamers loyal: infrastructure, not exclusives
Bottom line: Steam just posted its strongest half-year ever. In the first six months of 2026, it's estimated that games sold through the platform generated $11.1 billion in gross revenue, a record haul for the PC storefront. That figure is close to what Steam generated across all of 2021, a year boosted by pandemic lockdowns – also only 21% of that revenue comes from games released in 2026. The rest came from older titles in Steam's back catalog.