Most Popular
| Top Stories | Just in | Featured |
11 awesome applications you've never heard of featured
Microsoft to offer three-user Windows 7 Family Pack?
USB 3.0-equipped PCs due before end of the year
Apple issues advice on iPhone 3GS overheating
Firefox 3.5 breaks 5 million downloads in 24 hours
Psystar emerges from bankruptcy with new hardware
TS Community
| User Gallery | Recent Discussion |
My desktop by wolfram | Scary... by Skotch |
Our Dog by mega-64 | serious sam 2 on vista by kyleb05 |
News
@ Gaming news
Fallout 3 gets 50% price cut on Steam this weekend

Additionally the company announced an update to its Steam client and, for fans of the old Street Fighter franchise, it is offering a 10% discount on pre-orders of Street Fighter IV PC which hits next Tuesday.
Foxconn, Pegatron get PS3 Slim manufacturing contracts?

Somewhat coinciding with a report from Ars Technica last week, the Economic Daily News claims Sony indeed finalized a new PS3 form factor and has already awarded Foxconn and Pegatron with manufacturing contracts. They also assert the units are slated to be delivered this month, although that seems less plausible since it would give Sony and retailers no time to clear out both the 80GB and 160GB models – Ars’ fall release prediction is more likely due to this reasoning.
Of course, Sony could also align the pricing on current models to sell the slimmed-down version concurrently. Whatever the case may be, for now you should take this for what it is – a rumor.
Interview with id on future of Doom

Speaking with Shacknews, Carmack and Mustaine both chimed in about where the Doom franchise is heading and their development experience on the iPhone, from hardware limitations to game design. It's clear from their commentary that more mobile titles are on the agenda, with DLC being a big priority. Carmack also brought out their willingness to experiment with game design, an important consideration given the difference in gaming platforms compared to 15 years ago.
The lengthy interview spans three pages and is focused primarily on id's mobile objectives. Some other projects they brought up are Doom Classic on the iPhone and Wolfenstein RPG, both geared specifically for mobile platforms. Whether you think id has a future or not, it's a great interview to read through.
Blizzard blames piracy for lack of StarCraft 2 LAN support

Blaming piracy for stripping features is one way to explain their actions. Such tactics are becoming increasingly common, with more games requiring online verification to make full use of content. So why not do the same with StarCraft II, requiring some sort of online activation before LAN play becomes possible? Compare Steam and the EA Downloader, both of which even require occasional re-authentication of single player games to keep them functioning. What prevents Blizzard from incorporating measures such as this?
StarCraft 2 to lack LAN support, no chance of a console release

In an interview with IncGamers, Rob Pardo of Blizzard specifically mentioned that they have no plans to include local multiplayer support for the game. Instead, all multiplayer features will only be available for Battle.net users. This will remain a free service, so you won't find any complaints there, but the lack of support for LAN play has the potential to be a controversial move. Not everyone would have access to Battle.net at all times, and some people might just want to bring friends over to play.
In the same interview, it was also revealed that there is a “zero percent” chance that StarCraft II will appear on any modern console, with Blizzard dead set on the PC as the only supported platform. I'm still looking forward to the future release of StarCraft, but it does seem possible that Blizzard may end up alienating players as a result of these decisions. What's your opinion, is Blizzard making a mistake?
Slim PS3 to arrive this fall, Microsoft to shift 360 lineup?

They’ve long maintained that their platform is a “very good value proposition” when you factor in the default Blu-ray drive and 80GB HDD. However, with sales still lagging behind those of its cheaper competitors and publishers threatening to drop support for Sony’s console, a price cut seems almost inevitable and long overdue. Thus is not surprising to hear that Sony is clearing inventory on the $399 80GB PS3 in advance of “dropping the price of hardware” in the fall. According to Ars Technica’s usually trustworthy source, the company will also launch the rumored slimmed-down version of its PlayStation 3 console around that time.
Furthermore, the site claims the Xbox 360 lineup will see a shift in September, with the 60GB Pro version disappearing from store shelves and the 120GB Elite taking its place – presumably at the former’s $299 price point. The move seems to fit nicely with Microsoft’s plans to offer full retail games on demand, something that would require more disc space than typically available if it is to gain any serious traction.
Battlefield Heroes quietly launches

The game features a built-in matchmaking system to ensure that players of equal skill are paired together for fair play. Users can use real-world currency to purchase virtual “Battlefunds” that can be redeemed for a variety of in-game items and bonuses, such as the ability to get “Valor Points” faster, new clothes and limited-edition items. You can learn more on Battlefield Heroes via the official website.
Bethesda parent ZeniMax acquires id Software

In an interview with Kotaku, id co-founder John Carmack said no significant changes are being made to either company. The studio will continue to be run under the direction of Carmack and the company’s principal employees are all sticking around. Bethesda will publish all of id's games going forward, except for those already signed with third-parties, including the Activision-backed Wolfenstein and the EA Partners-planned Rage.
Carmack hopes the matchup will make business dealings easier for id Software. No financial details were revealed regarding the acquisition, but it is likely to be bigger than Bethesda's recent deals.
Sony prepares PS3 firmware 2.80 for release

PlayStation 3 users everywhere, get ready for an update tomorrow following Sony's announcement of a new firmware for your console. Firmware version 2.80 brings with it a short list of improvements and fixes for the platform, along with an allegedly big new feature the company offered no details about.
This is the latest in a long series of firmware updates Sony has crafted for the PS3 since release, with the first updates happening more than two years ago shortly after it was launched. While each and every release may not be all that exciting, watching modern consoles evolve certainly is; with not only bugs being corrected but major features being added just by having it plugged in to the Internet.
Fallout 3: Point Lookout DLC goes live

Those buying the Games for Windows version of Point Lookout, will need to install the latest game update (version 1.6); available here. A fifth expansion, the alien-abduction-themed Mothership Zeta is expected to come in late July. Meanwhile PlayStation 3 owners will be given access to the first DLC in the series, Operation Anchorage, this month, followed by The Pitt and Broken Steel after 4-6 week intervals.
Suit filed over unmentioned Duke title

The alleged agreement granted 2K Games full rights to design and publish a new title based on Apogee’s Duke Nukem franchise. Yes, an absolutely separate title from DNF, named “Duke Begins.” The title was a part of the previously undisclosed agreement between the companies met in October 2007. It also resolves the confusion surrounding Take-Two’s $2.5 million payment to Apogee. Take-Two claimed the payment was to help fund the development of DNF – but Apogee later stated the money was provided “in connection with another agreement for an unannounced game.”
Development of Duke Begins was to commence within two months of the October 2007 agreement and it was due for release by mid-2010. However, Apogee believes development halted in April 2009, despite Take-Two’s present denial of such. Where does it end folks?
Left 4 Dead SDK to be released next week

The software development kit (SDK) is expected to arrive as soon as next week. This will allow users to generate new maps and edit existing ones as well as package content in a single VPK file. A new menu option named “Add-on campaign” will permit you to browse your third party content. Through this menu, you will be able to create games and invite friends to your add-on campaign. It will also aid in distributing user-generated content, by automatically offering your friends the option to download it.
With Valve’s feet in hot water after announcing an early sequel to Left 4 Dead, this update should prove to be a band-aid. The main question of that debacle was whether or not the developers would live up to their promises of serving free downloadable content for the original. By releasing the official dev-kit, Valve's DLC shouldn't matter. The community can scratch their own itch by producing quality material.
Ballmer hints at new Xbox for 2010, Microsoft clarifies

In an official statement released to the media, a Microsoft spokesperson said that the Xbox 360 is “not even halfway” through its lifecycle and will be here long into the next decade. Ballmer did talk quite a bit about a natural user interface that would recognize gestures and voice, so he was obviously referring to the recently unveiled Project Natal device or perhaps even a new SKU (as in the current Xbox 360 bundled with Natal).
Indeed Microsoft admits that Project Natal will be an important part of their platform going forward, but has not confirmed a launch date or any other concrete details at this time. For now, it seems the only thing certain is that Microsoft is planning something major for their Xbox platform next year.
Activision CEO threatens to abandon Sony platforms

Activision feels Sony’s console is “losing a bit of momentum” and urges the company to drop prices to something more reasonable. Furthermore, looking at 2010 and 2011 sales predictions, he says they might consider dropping the PS3 and PSP platforms altogether if things don’t pick up. Of course, that’s an absolute worst-case scenario, considering it would be rather foolish to just ignore the 20+ million PS3s out there in the world and the fact that by that timeframe the console is likely to have received the much requested price drop – it better have.
Still, Kotick’s words should not be taken lightly, coming from the world’s largest independent game developer, responsible for games like Call of Duty, Guitar Hero, Tony Hawk and multiple Dreamworks and Marvel movie titles.
Xbox 360 Arcade units get double the built-in storage

Microsoft initially made the switch to internal storage in the Xbox 360 Arcade last December, when it started offering the console with 256MB of internal memory. The updated model features the same, more reliable Jasper innards (65nm CPU and 65nm GPU) as its predecessor only with a new 4Gb Samsung NAND chip. This gives owners of the $199 base model a bit more room to store game files and media, while still being able to upgrade their consoles with a HDD later. Unfortunately for those looking to buy an Xbox 360 Arcade, we're not aware of any way to spot one of the new units without taking them out of the box.
Blizzard dominates May PC game sales

While WoW’s second expansion has been resting comfortably at the top of NPD’s list since its debut, the World of Warcraft Battle Chest and other standalone titles never fall far behind. Last month the Battle Chest was at number 3, World of Warcraft at 4, and the Burning Crusade at 11. Other Blizzard titles to make this month’s list include the StarCraft Battle Chest at 10, the Diablo Battle Chest at 16 and the Warcraft III Battle Chest at 18.
Coming in second place is Electronic Arts' The Sims 2 Double Deluxe. EA holds other positions with Spore at 6, The Sims 2 Apartment Life at 8 and The Sim City Box at 14. Left 4 Dead is hanging tight at position 7 and Fallout 3 moved up three spots from last month to claim spot 15. Despite Demigod’s rampant piracy and Stardock’s reported technical issues, it came in at number 12.
NPD Group research excludes both legal and illegal digital distribution, so its numbers are not completely accurate as they mostly reflect what's hot on retail shelves. The complete top 20 list, after the jump.
WoW patch 3.2 to deliver new 80 player battleground

This isn’t to downplay the latest battleground as a rehash. The Isle of Conquest also includes siege weaponry and vehicles to be taken advantage of. By controlling certain points on the map, your faction can use the associated weaponry. Some of the featured siege weapons include the Glaive Thrower, the Catapult and even an airship. These weapons give the new battleground more dimension and room for strategy than Alterac Valley.
Also included in this patch is an expansion to the Argent Tournament, the Crusaders’ Coliseum, and the beginning of Arena Season 7. As always, if you wish to preview this patch you can give it a whirl on the Public Test Realm. Blizzard has yet to announce an official release date for patch 3.2. That said, based on pure speculation, I foresee its arrival in late August. If Arena Season 6 is to follow the two previous seasons, its duration will be 17 weeks, ending August 18 with Season 7 commencing the following Tuesday, August 25.
Video game sales fall 23 percent in May

On the hardware side, Nintendo’s Wii remained the top-selling console, but sales plunged by more than half to 289,500 units. Conversely, sales for its DS portable gaming devices remained strong with 633,500 units moved. They were followed by Microsoft’s Xbox 360 on sales of 175,000 units, Sony’s PlayStation 3 on sales of 131,000 units and Sony’s PlayStation 2 on sales of 117,000 units.
On the software front, games sales dropped 17% to $448.9 million. One solid performer was UFC 2009 Undisputed, published by THQ, which managed to move 679,600 copies on the Xbox 360 and 334,400 on the PS3. Wii Fit was next on sales of 352,800 units followed closely by EA Sports Active with 345,800 units sold.
Interview with Gabe Newell over TF2, L4D2 and HL2: Episode 3

Concerning Left 4 Dead 2, he was prompted on why Valve has chosen to create a sequel so soon after the original L4D release. Newell went over several reasons, ranging from scheduling to talent. The most interesting point he brought up was that directly after L4D's launch, there was still a lot “on the table” that developers and game designers wanted to accomplish. A lot of their goals, he said, came directly from playing L4D themselves. Further, he also commented that Valve doesn't plan on ceasing updates in terms of both bug fixes and content for Left 4 Dead once its successor is available – whether or not developing for both the original and sequel simultaneously will have an impact on quality remains to be seen.
He also talked about limitations of existing hardware platforms, such as the Xbox 360, which apparently make developing additional content for L4D more difficult. Switching topics to Team Fortress 2 and Half Life 2, he addressed concerns about recent updates to TF2. Primarily, he just said that changes are still underway, and that certain decisions – like making drops in TF2 random – will make more sense once trading systems are implemented. Overall, it's a long interview, and well worth the read if you're fan of Valve games.
Study claims gamers get less sleep

As a whole, hardcore gamers were observed to exhibit poorer sleep habits than light gamers. On average, participants who reported that gaming interfered with their sleep slept for 1.6 hours less than other gamers. Even further, those who claimed to be addicted to gaming averaged one hour less sleep on weekdays.
While the statistics showed that admittedly addicted gamers scored higher on the Epworth Sleepiness Scale, only about one third of them recognized sleep interference. Personally, I can attest that when I’m hooked on a game, I often exchange hours in dreamland for those in a digital reality.
PSP games to be downloadable after October 1

Additionally, Sony intends to make upgrading to the PSP Go more viable for those with large UMD collections by implementing some sort of good-will program, but those plans have yet to be detailed in any significant way. It’ll still be up to third-party publishers whether or not they want to release past and future titles on the PlayStation Network, but I imagine most – if not all – of them will just get with the program. Currently, the company has only about 35 UMD titles available for download via PSN, ranging from $5.99 to $24.99.
Left 4 Dead 2 boycotters at 21,000 members and growing

Determined to stop the second installment of Left 4 Dead, the group has called Valve out on their decision. The boycotters argue that by releasing a sequel so soon, the L4D gaming community will be split – ultimately leading to the original becoming obsolete. They feel that the original title has yet to see its fill of downloadable content. As such, they are requesting that Valve honor its commitment to ongoing DLC releases. The group suggests that Valve should either deliver L4D2 as a free update or an expansion and if it is pushed as premium content, they request that Left 4 Dead owners be given discounts.
In response to the outcry, Valve has suggested that updating Left 4 Dead in the manner which fans desire is too difficult. During company meetings, it was determined that they wanted to see improved storytelling, new environments including swamps and New Orleans and a more intelligent AI. I’m certainly far from game developer so my outlook is moot at best. Which side of the fence do you sit on, and why?
Germany considers ban on violent games

The country has been hard on video games in the past with bans on Manhunt and Dead Rising taking place, or even going as far as to require alterations to the cover art for Left 4 Dead, but an outright ban on every violent game would significantly hurt the European market for mature games and threaten the country’s games industry. The proposal is gaining a lot of attention as it comes in the wake of a school shooting in which sixteen people were killed, with the 17-year-old shooter being revealed as a Far Cry 2 and Counter Strike fan.
Tetris celebrates 25 years of falling blocks

After a process uniting a series of mathematical puzzles and diversions, Tetris’ core concept was born. He titled his creation by combining the name of his favorite sport, tennis, and “tetra”, a numerical prefix commonly used in Greek and Latin. The game’s debut was on the IBM computer, but it didn’t see widespread popularity until it launched on Nintendo’s Game Boy, having sold over 35 million copies.
Despite its vast recognition, Tetris’ royalties were claimed by the Kremlin until Pajitnov moved to the US and regained its rights in 1996. Today, over 70 million copies of the game have been sold on nearly every platform imaginable and countless freeware versions are available online. Here’s to 25 years of shape-shifting blocks and humming the Korobeiniki.
Fallout 3: Point Lookout coming on June 23

Point Lookout will be released on Xbox Live Arcade and Games for Windows on June 23, priced at 800 Microsoft Points ($10), with a PlayStation 3 release later on. Bethesda is calling this their “most open-ended DLC yet,” and while it won't raise the game's level cap at all, it is intended to be significantly challenging even for high-level players. Hopefully, they’ll sort out the issues that marred previous DLC releases as well.
Sony shows off PlayStation Motion Controller at E3

Personally, I’m not a big fan of the type of gaming the Wii has to offer. But for all its limitations when it comes to raw horsepower compared to other current-gen consoles, Nintendo appears to be doing a pretty good job in shaping the future of console gaming for the years to come – at least a portion of it aimed at casual gamers. We’ll have to see where this goes and just how much software supports Project Natal and the PlayStation Motion Controller.
Left 4 Dead 2 coming to PC and 360 November 17

In order to provide more depth, Left 4 Dead 2 will add more to the melee aspect of the game. Instead of smashing zombies senselessly with your gun, there will be weapons such as chainsaws, baseball bats, axes, and even frying pans available for the player. Another feature of the game will be AI Director 2.0, which has the ability to modify pathways, the weather, and world objects. It is also able to manipulate the effects, sounds, and number of zombies in order to match the player’s performance. The company hopes this will top the replay-value of the title’s predecessor.
Valve plans to back the game with a multi-million dollar marketing campaign, much larger than that of the original. Also expect to see Left 4 Dead 2 as the cover story of this month’s PC Gamer and Official Xbox Magazine. Is it still too early for a Left 4 Dead successor or will you be the first in line at GameStop come November?
Microsoft unveils motion control for Xbox 360

The company hopes to emulate the success of Nintendo’s Wii, without the need for a controller, noting that Project Natal will offer more than just a set of “preset waggle commands.” You can use the system to control your Xbox Live avatar, navigate through the Xbox 360’s dashboard using gestures captured by the camera, and control games specifically designed for the device – development kits are said to be going out today. It might be a while before this motion-sensing bar hits the market, but Microsoft is nonetheless teasing us with a short video demonstrating how the system could be used to control games.
The announcement was made at the company’s E3 press conference, where Microsoft also unveiled a number of exclusive titles and the ability to access social networking sites Facebook and Twitter as well as streaming music service Last.fm on the Xbox Live service.
Crysis 2 coming to PC, 360 and PS3

Crytek’s CEO, Cavat Yerli offered a statement on the coming title – albeit one that lacks the juice I know you want to hear. He says that the development of Crysis 2 marks a major stepping stone for the company and that it was not only the next entry in the Crysis franchise, but the first title to be built on CryEngine 3. Yerli added that the company was excited to have EA’s support again as the development of Crysis 2 commences.
A press conference is scheduled for 2PST today, so hopefully more details will be available then.
Sony's PSP Go exposed early, no UMD for you
With Sony’s E3 press conference only a few days away, June’s edition of video magazine Qore has leaked online. The video shows an interview with John Koller, Sony’s director of hardware where he reveals some of the PSP Go’s primary specifications while the interview host toys with the device and asks an ordinary series of questions.
As speculated, the PSP Go will feature a sliding form factor, and the UMD drive is no more. Koller says that the main differences between the Go and the PSP 3000 are the integrated 16GB of flash memory, Bluetooth support and naturally, the emphasis on improved portability, being 43% lighter and having all-digital content. Other details include a 3.8” display, a Memory Stick Micro slot, complete PlayStation Network support, PS3 integration as well as new Gran Turismo, Little Big Planet and Metal Gear Solid entries.

Koller added that Sony’s latest handheld is not going to replace the PSP 3000, so if you prefer to purchase tangible content, the door remains open. If the video (link) didn't quench your thirst, there is a series of press images here. Pricing for the PSP Go has not been disclosed yet, but it is expected to be available this fall.
TechSpot en Español
TechSpot RSS



