For Mario, 3D used to mean freedom. In 1996, Super Mario 64 broke Nintendo's mascot from the shackles of having to run in a straight line, letting the player choose their own path. But for quite some time now-no matter how 3D the graphics may have been-Mario's adventures have reverted back to running on a straight line. With Super Mario Odyssey, that changes once more, and it's a glorious thing.
Opened just days ago to those who preordered the game, today we have a beta copy of Destiny 2 on hand for a heap of GPU benchmarking. Although the PC retail release won't be until late October, this seemed like a great opportunity to see what kind of hardware the game is likely to require.