For Nvidia, the 12GB RTX 3080 allows to significantly boost profit margins on silicon that would have otherwise sold as the original 10 GB model, enabling board partners and distributors to cash in the current market.
Today we're taking a look at the new GeForce RTX 2060, you know, the 12GB model that gamers were hoping would help solve the GPU shortage, but certainly won't. But why, and how does it perform?
Our mission to track GPU pricing trends and look at the current market will continue in 2022, but for now let's see what's been happening in the closing weeks of 2021, in what's been a very rough year for PC builders.
Today we're taking a look at Halo Infinite's graphics performance by testing over 30 Nvidia and AMD GPUs at three resolutions. We'll also take a look at quality preset scaling and VRAM requirements.
Here's our monthly take on the state of the GPU market, and no surprises, graphics cards are still overly expensive and everyone involved is still making a ton of cash. But will GPU pricing ever go down?
It's time to discuss something that's been bugging me for some time: Ultra quality settings in PC games. Everyone wants to crank stuff up to the max, but what we've discovered is that Ultra settings are actually pretty dumb.
It'd be great if GPU pricing was normal and we didn't have to update you on the state of the market, but tracking GPUs is useful if you're wanting to jump the gun. Also, this month we can celebrate a rather unfortunate anniversary.
We'll compare the Radeon RX 6600 XT head-to-head against the GeForce RTX 3060 in 30 games, to see how they stack up, giving us a second chance to sort of re-review the 6600 XT using actual retail pricing.
Today we're taking a fresh look at the GeForce GTX 1080 Ti, the old Pascal flagship that for $700 -- a very expensive affair at the time -- offered gamers impressive value and unrivaled performance.