During this year's GDC, Nvidia announced that GTX graphics cards would be getting basic ray tracing support with a driver update. For putting together this test we took the most powerful Pascal GPU we had on hand - the Nvidia Titan X - and pitted it against Nvidia's RTX line-up in the three games that support ray tracing thus far.
Recently we've looked back at the GeForce GTX 980 Ti and the GTX 960, both popular GPUs from yesteryear. Those features have been warmly welcomed, but besides the overall positive responses what we noticed in common in your feedback was the request to test the GeForce GTX 970, which was the performance/value offering of the time and a GPU some of you are still rocking in today's games with some success.
When we recently tested the new GeForce GTX 1660 we noted that Nvidia was making a bold claim in the review guide saying that the 1660 was a whopping 113% faster than the GTX 960, making it a perfect upgrade option for owners of the old mid-range Maxwell GPU.
GeForce GTX 1650 matches the RX 570 in one FFXV benchmark, but is beat by the GTX 1050 Ti in another
Nvidia GeForce Graphics Driver 419.67 brings performance improvements for Battlefield V's new Battle Royale mode, Anthem, Shadow of the Tomb Raider, and Sekiro: Shadows Die Twice. This driver also adds support for G-Sync compatible surround mode and more G-Sync compatible monitors.
Critically-acclaimed game Shadow of the Tomb Raider has been updated to receive support for both DirectX ray tracing shadows and Nvidia's DLSS upscaling technology. It's been seven months since ray tracing was shown off in this title and a good six months since the game was released, but hey, the feature was added in eventually and it's a very good game, we must add.
This is our second look at the new GeForce GTX 1660. Not to be confused with the 1660 Ti that was released a month earlier, both GPUs offer great value at mid-range prices of $220 for the GTX 1660 and $280 for the Ti version.
Following our coverage into Nvidia's laptop RTX GPUs, today we're reviewing the top-end RTX 2080 Max-Q. As an "RTX 2080" Turing part, this GPU comes with 2944 CUDA cores, 368 Tensor cores and 46 ray tracing cores. But that's where the similarities between the RTX 2080 Max-Q and the desktop RTX 2080 end.
The latest member of the Turing GTX family is making its debut in the form of the Nvidia GeForce GTX 1660. An anticipated release after the launch of the GTX 1660 Ti, which proved to be a great buy, now the vanilla GTX 1660 has been set at $220 and it looks to provide great value for your money.
Today we're looking at a few different hardware configurations to see if certain matchups work better than others. We're testing some popular games using the Ryzen 7 2700X and Core i7-8700K processors, pairing each with the Radeon VII, GeForce GTX 1080 Ti and RTX 2080, as all three GPUs provide a similar level of performance.
Today we're revisiting the GeForce GTX 980 Ti to see how it stacks up to the newly released RTX 2060 and GTX 1660 Ti, particularly in more recent titles such as Apex Legends, Resident Evil 2 and Far Cry New Dawn. The GTX 980 Ti is now four years old, so you'd expect new GPUs around half the price to deliver a similar level of performance... or do they?
If you're looking to buy a new graphics card today, don't mind all the testing, marginal fps gains, power consumption figures, or overclocking potential. TechSpot's Best Graphics Cards is written to get a simple question answered: Given a certain budget, which is the graphics card you should buy?
A new GeForce Graphics driver (version 419.35) has been released with performance optimizations for Apex Legends, DMC 5 and The Division 2. Support for new G-Sync compatible monitors has added, too.
It's time for our final look into Metro Exodus, exploring the game's DLSS implementation which is exclusive to GeForce RTX graphics cards. We've been covering both ray tracing and DLSS closely, testing where it makes sense and following up as patches are released. As one of the key features on Nvidia's flagship RTX graphics card, the discussion is not only relevant but necessary.
We're following up to our GeForce GTX 1660 Ti review with an even more ample 33 game benchmark test. The day-one review looked at more recent games such as Resident Evil 2, Metro Exodus, Apex Legends, and many others. Now we're keen to see how the 1660 Ti stacks up in a much wider range of games.
Nvidia's latest attempt to excite gamers arrives in the form of a new mid-range GPU with no RTX features on board. The new GeForce GTX 1660 Ti comes as no surprise as it's been widely rumored for some time: a cut down Turing GPU that trims off the fat and offers better value for less than $300.
Nvidia's deep learning super sampling, or DLSS, is one of the highly anticipated features present on RTX graphics cards. This month DLSS finally made its way to both Battlefield V and Metro Exodus, and as is the usual case for us, we'll be going through a full visual and performance breakdown in this article.
It's time for us to talk about ray tracing once again, this time in Metro Exodus, the latest game to integrate support for Nvidia's RTX technology. Metro Exodus looks to be a better showcase for DXR as a slower paced, open-world shooter that uses ray-traced global illumination. The game is launching with ray tracing and DLSS support from day one.
Nvidia unveiled RTX laptops early 2019 and the first models sporting the GPUs are making it to market just now. Today we're checking out Nvidia's new GeForce RTX GPUs for laptops, starting with the RTX 2070 Max-Q variant, thanks to Gigabyte who sent in their latest Aero 15 X9 for testing.