Is it me, or is the industry as a whole missing the point?
Editor's take: Game prices are climbing to $70 and beyond, with publishers blaming inflation and rising development costs. However, players are pushing back against the price hikes because current big-budget games consistently fail to deliver comparable value. Current prices are a symptom of a much bigger problem.
A hot potato: Video games are becoming more expensive – Microsoft announced last week that it would be selling some of its upcoming titles for $80, while Nintendo will be doing the same with Switch 2 releases. One of the companies' arguments for this increase is that games now have enormous budgets with massive teams, all of which supposedly benefit the players, yet the three best-reviewed games of 2025 so far are all budget titles.
DaVinci Resolve 20 beta 2 adds a redesigned vertical timeline, improved keyframe editing, and new AI tools like Animated Subtitles and Multicam SmartSwitch. The update also includes speed keyframe refinements, voiceover fixes, and builds on over 150 features introduced in the first beta. It's available now as a free update.
TL;DR: A new study analyzing more than 19 billion passwords from relatively recent data breaches between April 2024 and 2025 has found that the vast majority are weak. Alarmingly, only six percent of the leaked passwords were unique, leading researchers to describe a widespread epidemic of weak password reuse.
"Apple knew exactly what it was doing and at every turn chose the most anticompetitive option"
A hot potato: A federal judge in California has delivered a decisive blow to Apple's longstanding control over its App Store, ordering the tech giant to immediately halt practices that have limited competition and maintained high commissions on app sales. This ruling concludes a five-year legal battle initiated by Epic Games, the creator of Fortnite, which challenged Apple's dominance in the digital app marketplace.
Greedy patching: Hot patching is a way to quickly install security updates without requiring an OS reboot. Microsoft has offered the feature for years through its Azure cloud platform, but it's soon coming to non-cloud versions of Windows Server. It won't be free, but Microsoft's target audience is enterprise customers.