Borderlands 2 succeeds at building on the foundation laid three years ago, delivering an improved menu system, revamped skill trees, new characters, more weapons, smarter foes, and the same addictive loot-driven co-op first-person shooter action. As exciting as all of that may be, we're more interested in seeing how the game runs on the finest PC hardware from Intel, AMD and Nvidia.
Built on a highly modified version of Unreal Engine 3, the game only uses DirectX 9, opting to exclude the engine's DirectX 11 support. It's worth mentioning that Borderlands 2 is a "The Way It's Meant to be Played" title, supporting many Nvidia features such as PhysX and 3D Vision Surround. Let's get down to business...
Although nothing used to match the GeForce GTX 670's price-to-performance ratio, its $400 entry fee remained a steep one. Gamers who wanted to spend less were left with the $230 HD 7850, the $300 HD 7870 or a card from Nvidia's last-gen lineup. Naturally, it would only be a matter of time before Nvidia tried to fill this gap with tons of hearsay about a GeForce GTX 660 Ti in the pipeline for a mid to late summer launch.
Well, we're here and the rumors proved true: Nvidia's new GeForce GTX 660 Ti has its crosshairs set on the HD 7870. Assuming it's priced competitively, the GTX 660 Ti seems like it could put a real hurting on AMD's offering, as it features the same DNA as existing Kepler products and boasts the same number of CUDA cores and texture units as the GTX 670.